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-rw-r--r--crawl-ref/source/fight.cc12
1 files changed, 10 insertions, 2 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 7e702fd1a6..a47588edb9 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -4199,8 +4199,9 @@ void melee_attack::mons_apply_attack_flavour(const mon_attack_def &attk)
void melee_attack::mons_perform_attack_rounds()
{
- const int nrounds = atk->has_hydra_multi_attack() ? atk->number : 4;
- const coord_def pos = defender->pos();
+ const int nrounds = atk->has_hydra_multi_attack() ? atk->number : 4;
+ const coord_def pos = defender->pos();
+ const bool was_delayed = you_are_delayed();
// Melee combat, tell attacker to wield its melee weapon.
atk->wield_melee_weapon();
@@ -4379,6 +4380,13 @@ void melee_attack::mons_perform_attack_rounds()
if (def_copy)
delete def_copy;
+
+ // Inivislbe monster might have interrupted butchering.
+ if (was_delayed && defender->atype() == ACT_PLAYER && perceived_attack
+ && !attacker_visible)
+ {
+ handle_interrupted_swap(false, true);
+ }
}
bool melee_attack::mons_perform_attack()