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-rw-r--r--crawl-ref/source/files.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/crawl-ref/source/files.h b/crawl-ref/source/files.h
index eded735f1b..23cb9d3041 100644
--- a/crawl-ref/source/files.h
+++ b/crawl-ref/source/files.h
@@ -83,19 +83,11 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode,
level_area_type old_level_type, char old_level,
branch_type where_were_you2 );
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - misc
- * *********************************************************************** */
void save_game(bool leave_game, const char *bye = NULL);
// Save game without exiting (used when changing levels).
void save_game_state();
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
void restore_game(void);
bool apply_to_all_dungeons(bool (*applicator)());
@@ -117,16 +109,8 @@ public:
void go_to(const level_id &level);
};
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: ouch
- * *********************************************************************** */
void save_ghost( bool force = false );
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: files hiscores
- * *********************************************************************** */
std::string make_filename(std::string prefix, int level, branch_type branch,
level_area_type lt, bool isGhost );