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-rw-r--r--crawl-ref/source/invent.cc7
1 files changed, 6 insertions, 1 deletions
diff --git a/crawl-ref/source/invent.cc b/crawl-ref/source/invent.cc
index 73be3dd37f..7486dc4667 100644
--- a/crawl-ref/source/invent.cc
+++ b/crawl-ref/source/invent.cc
@@ -513,7 +513,12 @@ bool InvEntry::get_tiles(std::vector<tile_def>& tileset) const
// Do we want to display the floor type or is that too distracting?
const coord_def c = item->pos;
int ch = -1;
- if (c != coord_def())
+ if (c.x == 0)
+ {
+ // Store items.
+ tileset.push_back(tile_def(TILE_ITEM_SLOT, TEX_DUNGEON));
+ }
+ else if (c != coord_def())
{
ch = tileidx_feature(grd(c), c.x, c.y);
if (ch == TILE_FLOOR_NORMAL)