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-rw-r--r--crawl-ref/source/item_use.cc9
1 files changed, 1 insertions, 8 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 49ec152e8f..bcd3e0f29c 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -2126,8 +2126,7 @@ bool setup_missile_beam(const actor *agent, bolt &beam, item_def &item,
const bool reaping = (bow_brand == SPWPN_REAPING
|| ammo_brand == SPMSL_REAPING)
&& bow_brand != SPWPN_HOLY_WRATH;
- const bool charged = bow_brand == SPWPN_ELECTROCUTION
- || ammo_brand == SPMSL_ELECTRIC;
+ const bool charged = bow_brand == SPWPN_ELECTROCUTION;
const bool blessed = bow_brand == SPWPN_HOLY_WRATH
&& ammo_brand != SPMSL_REAPING;
@@ -2275,12 +2274,6 @@ bool setup_missile_beam(const actor *agent, bolt &beam, item_def &item,
ammo_name = "silvery " + ammo_name;
}
- if (charged && ammo.special != SPMSL_ELECTRIC)
- {
- beam.name = "charged " + beam.name;
- ammo_name = "charged " + ammo_name;
- }
-
if (blessed)
{
beam.name = "blessed " + beam.name;