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-rw-r--r--crawl-ref/source/item_use.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index c26b4ea707..986fc0c907 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -2508,8 +2508,8 @@ void zap_wand(void)
char str_pass[ ITEMNAME_SIZE ];
// Unless the character knows the type of the wand, the targeting
- // system will default to cycling through all monsters. -- bwr
- int targ_mode = TARG_ANY;
+ // system will default to enemies. -- [ds]
+ int targ_mode = TARG_ENEMY;
beam.obvious_effect = false;