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-rw-r--r--crawl-ref/source/item_use.cc12
1 files changed, 9 insertions, 3 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 804995e72b..56755f9314 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -2616,9 +2616,9 @@ void jewellery_wear_effects(item_def &item)
randart_prop_type fake_rap = RAP_NUM_PROPERTIES;
bool learn_pluses = false;
- // Randart jewellery shouldn't auto-ID just because the
- // base type is known. Somehow the player should still
- // be told, preferably by message. (jpeg)
+ // Randart jewellery shouldn't auto-ID just because the base type
+ // is known. Somehow the player should still be told, preferably
+ // by message. (jpeg)
const bool artefact = is_random_artefact( item );
const bool known_pluses = item_ident( item, ISFLAG_KNOW_PLUSES );
const bool known_cursed = item_known_cursed( item );
@@ -2761,6 +2761,12 @@ void jewellery_wear_effects(item_def &item)
if (fake_rap != RAP_NUM_PROPERTIES)
randart_wpn_learn_prop( item, fake_rap );
+
+ if (!item.props.exists("jewellery_tried")
+ || !item.props["jewellery_tried"].get_bool())
+ {
+ item.props["jewellery_tried"].get_bool() = true;
+ }
}
else
{