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Diffstat (limited to 'crawl-ref/source/makefile.osx')
-rw-r--r-- | crawl-ref/source/makefile.osx | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/crawl-ref/source/makefile.osx b/crawl-ref/source/makefile.osx deleted file mode 100644 index f1ada8a14a..0000000000 --- a/crawl-ref/source/makefile.osx +++ /dev/null @@ -1,40 +0,0 @@ -# -*- Makefile -*- for Dungeon Crawl - -PROJECT = Crawl.xcodeproj -GAME = Crawl - -all: $(GAME) - -# Xcode handles dependencies, so install does _not_ have to depend on building. -install: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release install - -clean: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release clean - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug clean - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard clean - -distclean: clean - rm -f bones.* - rm -f morgue.txt - rm -f scores - rm -f $(GAME) - rm -f *.sav - rm -f core - rm -f *.0* - rm -f *.lab - -$(GAME): - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release build - -debug: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug build - -wizard: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard build - -devel: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Development build - -devclean: - xcodebuild -project $(PROJECT) -target $(GAME) -configuration Development clean |