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-rw-r--r--crawl-ref/source/makeitem.cc7
1 files changed, 3 insertions, 4 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index aadcc09d43..0cecea466f 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -888,7 +888,6 @@ int items( int allow_uniques, // not just true-false,
int quant = 0;
- int icky = 0;
int p = 0;
// find an empty slot for the item (with culling if required)
@@ -1010,7 +1009,7 @@ int items( int allow_uniques, // not just true-false,
&& you.level_type != LEVEL_PANDEMONIUM
&& one_chance_in(50))
{
- icky = find_okay_unrandart( OBJ_WEAPONS, force_type );
+ const int icky=find_okay_unrandart(OBJ_WEAPONS,force_type);
if (icky != -1)
{
@@ -1882,7 +1881,7 @@ int items( int allow_uniques, // not just true-false,
&& you.level_type != LEVEL_PANDEMONIUM)
&& one_chance_in(50))
{
- icky = find_okay_unrandart(OBJ_ARMOUR);
+ const int icky = find_okay_unrandart(OBJ_ARMOUR);
if (icky != -1)
{
quant = 1;
@@ -2592,7 +2591,7 @@ int items( int allow_uniques, // not just true-false,
&& random2(2000) <= 100 + (item_level * 3)
&& one_chance_in(20))
{
- icky = find_okay_unrandart(OBJ_JEWELLERY);
+ const int icky = find_okay_unrandart(OBJ_JEWELLERY);
if (icky != -1)
{