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-rw-r--r--crawl-ref/source/misc.cc11
1 files changed, 5 insertions, 6 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 4b3a6a8f4a..30f2ed3627 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -460,8 +460,8 @@ void up_stairs(dungeon_feature_type force_stair)
{
dungeon_feature_type stair_find =
force_stair? force_stair : grd[you.x_pos][you.y_pos];
- const branch_type old_where = you.where_are_you;
- const bool was_a_labyrinth = you.level_type != LEVEL_DUNGEON;
+ const branch_type old_where = you.where_are_you;
+ const level_area_type old_level_type = you.level_type;
if (stair_find == DNGN_ENTER_SHOP)
{
@@ -597,7 +597,7 @@ void up_stairs(dungeon_feature_type force_stair)
else
climb_message(stair_find, true);
- load(stair_taken, LOAD_ENTER_LEVEL, was_a_labyrinth, old_level, old_where);
+ load(stair_taken, LOAD_ENTER_LEVEL, old_level_type, old_level, old_where);
you.turn_is_over = true;
@@ -672,8 +672,7 @@ void up_stairs(dungeon_feature_type force_stair)
void down_stairs( int old_level, dungeon_feature_type force_stair )
{
int i;
- const level_area_type old_level_type = you.level_type;
- const bool was_a_labyrinth = you.level_type != LEVEL_DUNGEON;
+ const level_area_type old_level_type = you.level_type;
const dungeon_feature_type stair_find =
force_stair? force_stair : grd[you.x_pos][you.y_pos];
@@ -915,7 +914,7 @@ void down_stairs( int old_level, dungeon_feature_type force_stair )
}
const bool newlevel =
- load(stair_taken, LOAD_ENTER_LEVEL, was_a_labyrinth,
+ load(stair_taken, LOAD_ENTER_LEVEL, old_level_type,
old_level, old_where);
if (newlevel)