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-rw-r--r--crawl-ref/source/misc.cc27
1 files changed, 0 insertions, 27 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 24e3d1737a..8604af903b 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -1494,33 +1494,6 @@ bool go_berserk(bool intentional)
return true;
} // end go_berserk()
-bool is_valid_shaft_level()
-{
- if (you.level_type != LEVEL_DUNGEON)
- return (false);
-
- // Don't generate shafts in branches where teleport control
- // is prevented. Prevents player from going down levels without
- // reaching stairs, and also keeps player from getting stuck
- // on lower levels with the innability to use teleport control to
- // get back up.
- if (testbits(get_branch_flags(), LFLAG_NO_TELE_CONTROL))
- {
- return (false);
- }
-
- int depth = subdungeon_depth(you.where_are_you, you.your_level);
-
- // When generating levels, don't place a shaft on the level
- // immediately above the bottom of a branch if that branch is
- // significantly more dangerous than normal.
- int min_delta = 1;
- if (env.turns_on_level == -1 && your_branch().dangerous_bottom_level)
- min_delta = 2;
-
- return ((your_branch().depth - depth) >= min_delta);
-}
-
bool is_damaging_cloud(cloud_type type)
{
switch (type)