diff options
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r-- | crawl-ref/source/misc.h | 37 |
1 files changed, 3 insertions, 34 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h index 3b82c02c6c..1837a02cc5 100644 --- a/crawl-ref/source/misc.h +++ b/crawl-ref/source/misc.h @@ -19,45 +19,14 @@ struct bolt; struct dist; struct activity_interrupt_data; -// last updated 08jan2001 {gdl} -/* *********************************************************************** - * called from: ability - decks - fight - it_use2 - spells1 - * *********************************************************************** */ bool go_berserk(bool intentional); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void search_around( bool only_adjacent = false ); - - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - effects - spells3 - * *********************************************************************** */ void down_stairs(int old_level, dungeon_feature_type force_stair = DNGN_UNSEEN, entry_cause_type entry_cause = EC_UNKNOWN); - -// Created Sept 1, 2000 -- bwr -/* *********************************************************************** - * called from: acr misc - * *********************************************************************** */ -void merfolk_start_swimming(void); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - misc - player - stuff - * *********************************************************************** */ -void new_level(void); - +void merfolk_start_swimming(); +void new_level(); void trackers_init_new_level(bool transit); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: delay - * *********************************************************************** */ void turn_corpse_into_skeleton(item_def &corpse, int time = 200); void turn_corpse_into_chunks( item_def &item ); @@ -134,7 +103,7 @@ bool scramble(void); bool interrupt_cmd_repeat( activity_interrupt_type ai, const activity_interrupt_data &at ); -void reveal_secret_door(int x, int y); +void reveal_secret_door(const coord_def& p); std::string your_hand(bool plural); |