diff options
Diffstat (limited to 'crawl-ref/source/mon-movetarget.cc')
-rw-r--r-- | crawl-ref/source/mon-movetarget.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/mon-movetarget.cc b/crawl-ref/source/mon-movetarget.cc index 8bdec65fb4..83c8a12989 100644 --- a/crawl-ref/source/mon-movetarget.cc +++ b/crawl-ref/source/mon-movetarget.cc @@ -721,8 +721,8 @@ static bool _choose_random_patrol_target_grid(monsters *mon) // and the patrol point is out of sight, too. Such a case // will be handled below, though it might take a while until // a monster gets out of a deadlock. (5% chance per turn.) - if (!patrol.see_cell(*ri) && - (!is_smart || !lm.see_cell(*ri))) + if (!patrol.see_cell(*ri) + && (!is_smart || !lm.see_cell(*ri))) { continue; } @@ -733,8 +733,8 @@ static bool _choose_random_patrol_target_grid(monsters *mon) // make sure the new target brings us into reach of it. // This means that the target must be reachable BOTH from // the patrol point AND the current position. - if (!patrol.see_cell(*ri) || - !lm.see_cell(*ri)) + if (!patrol.see_cell(*ri) + || !lm.see_cell(*ri)) { continue; } |