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-rw-r--r--crawl-ref/source/monstuff.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index b09a07272c..a2f51d20d9 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -913,7 +913,7 @@ void monster_die(monsters *monster, killer_type killer, int i, bool silent)
// Divine health and mp restoration doesn't happen when killing
// born-friendly monsters. The mutation still applies, however.
- if (you.mutation[MUT_DEATH_STRENGTH]
+ if (player_mutation_level(MUT_DEATH_STRENGTH)
|| (!created_friendly && gives_xp
&& (you.religion == GOD_MAKHLEB
|| you.religion == GOD_SHINING_ONE