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-rw-r--r--crawl-ref/source/monstuff.cc9
1 files changed, 4 insertions, 5 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 07b1040006..3beb84676d 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -733,13 +733,13 @@ static void _mummy_curse(monsters* monster, killer_type killer, int index)
actor* target;
if (index == NON_MONSTER)
- target = dynamic_cast<actor*>(&you);
+ target = &you;
else
{
// Mummies committing suicide don't cause a death curse.
- if (index == (int) monster_index(monster))
+ if (index == static_cast<int>(monster_index(monster)))
return;
- target = dynamic_cast<actor*>(&menv[index]);
+ target = &menv[index];
}
// Mummy was killed by a giant spore or ball lightning?
@@ -6952,9 +6952,8 @@ static bool _monster_move(monsters *monster)
if (target_grid == DNGN_DEEP_WATER)
deep_water_available = true;
- const monsters* mons = dynamic_cast<const monsters*>(monster);
good_move[count_x][count_y] =
- _mon_can_move_to_pos(mons, coord_def(count_x-1, count_y-1));
+ _mon_can_move_to_pos(monster, coord_def(count_x-1, count_y-1));
}
// Now we know where we _can_ move.