diff options
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index d44e5dbfe7..687615a6eb 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -10,6 +10,7 @@ #include "actor.h" #include "itemprop.h" +#include "species.h" #ifdef USE_TILE // This used to be in tiles.h. (jpeg) @@ -335,7 +336,7 @@ public: bool extra_balanced() const; bool can_pass_through_feat(dungeon_feature_type grid) const; bool is_habitable_feat(dungeon_feature_type actual_grid) const; - size_type body_size(int psize = PSIZE_TORSO, bool base = false) const; + size_type body_size(size_part_type psize = PSIZE_TORSO, bool base = false) const; int body_weight() const; int total_weight() const; int damage_brand(int which_attack = -1); @@ -496,14 +497,6 @@ struct player_save_info class monsters; struct item_def; -enum genus_type -{ - GENPC_DRACONIAN, // 0 - GENPC_ELVEN, // 1 - GENPC_DWARVEN, // 2 - GENPC_OGRE -}; - bool move_player_to_grid( const coord_def& p, bool stepped, bool allow_shift, bool force, bool swapping = false ); @@ -874,7 +867,6 @@ void dec_disease_player(); bool rot_player(int amount); bool player_has_spell(spell_type spell); -size_type player_size(int psize = PSIZE_TORSO, bool base = false); item_def *player_slot_item(equipment_type eq); |