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-rw-r--r--crawl-ref/source/player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 285d438c0c..a02e5f5c4c 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -314,6 +314,7 @@ public:
void set_position(const coord_def &c);
// Low-level move the player. Use this instead of changing pos directly.
void moveto(const coord_def &c);
+ bool move_to_pos(const coord_def &c);
// Move the player during an abyss shift.
void shiftto(const coord_def &c);
bool blink_to(const coord_def& c, bool quiet = false);
@@ -325,6 +326,7 @@ public:
bool is_levitating() const;
bool cannot_speak() const;
bool invisible() const;
+ bool misled() const;
bool can_see_invisible() const;
bool can_see_invisible(bool unid) const;
bool visible_to(const actor *looker) const;