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-rw-r--r--crawl-ref/source/player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 29f4102bb1..7e8fa551b8 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -300,6 +300,8 @@ public:
void init();
+ // Set player position without updating view geometry.
+ void set_position(const coord_def &c);
// Low-level move the player. Use this instead of changing pos directly.
void moveto(const coord_def &c);
// Move the player during an abyss shift.
@@ -505,8 +507,6 @@ public:
void set_gold(int amount);
protected:
- void base_moveto(const coord_def &c);
-
void _removed_beholder();
bool _possible_beholder(const monsters *mon) const;
};