diff options
Diffstat (limited to 'crawl-ref/source/religion.cc')
-rw-r--r-- | crawl-ref/source/religion.cc | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index f640274130..81d5b2f784 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -822,9 +822,11 @@ void bless_follower(god_type god, const char *blessed = mon->name(DESC_NOCAP_A).c_str(); const char *result; + int chance = random2(20); + // 5% chance: Turn a monster into a priestly monster, if possible. // This is currently only used for Beogh and ordinary orcs. - if (one_chance_in(20)) + if (chance == 0) { if (god == GOD_BEOGH && mon->type == MONS_ORC && blessing_priesthood(mon)) @@ -837,7 +839,7 @@ void bless_follower(god_type god, // 5% chance: Enchant a monster's armour or shield by one or two // points, or at least uncurse it, if possible. The message doesn't // make a distinction. - if (one_chance_in(20)) + if (chance <= 1) { bool ac_effect = blessing_ac(mon); |