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-rw-r--r--crawl-ref/source/spells1.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc
index 6dceab91c7..57a69b3377 100644
--- a/crawl-ref/source/spells1.cc
+++ b/crawl-ref/source/spells1.cc
@@ -77,7 +77,7 @@ int blink(int pow, bool high_level_controlled_blink, bool wizard_blink)
}
// yes, there is a logic to this ordering {dlb}:
- if (scan_randarts(RAP_PREVENT_TELEPORTATION) && !wizard_blink)
+ if (scan_artefacts(ARTP_PREVENT_TELEPORTATION) && !wizard_blink)
mpr("You feel a weird sense of stasis.");
else if (you.level_type == LEVEL_ABYSS
&& _abyss_blocks_teleport(high_level_controlled_blink)
@@ -199,7 +199,7 @@ void random_blink(bool allow_partial_control, bool override_abyss)
bool success = false;
coord_def target;
- if (scan_randarts(RAP_PREVENT_TELEPORTATION))
+ if (scan_artefacts(ARTP_PREVENT_TELEPORTATION))
mpr("You feel a weird sense of stasis.");
else if (you.level_type == LEVEL_ABYSS
&& !override_abyss && !one_chance_in(3))
@@ -454,8 +454,8 @@ void identify(int power, int item_slot)
set_ident_type(item, ID_KNOWN_TYPE);
set_ident_flags(item, ISFLAG_IDENT_MASK);
- if (Options.autoinscribe_randarts && is_random_artefact(item))
- add_autoinscription( item, randart_auto_inscription(item));
+ if (Options.autoinscribe_artefacts && is_random_artefact(item))
+ add_autoinscription( item, artefact_auto_inscription(item));
// For scrolls, now id the scroll, unless already known.
if (power == -1