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-rw-r--r--crawl-ref/source/spells4.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc
index c0904d16e2..e59ebe9d88 100644
--- a/crawl-ref/source/spells4.cc
+++ b/crawl-ref/source/spells4.cc
@@ -227,6 +227,7 @@ static int _shatter_walls(coord_def where, int pow, int, actor *)
break;
case DNGN_CLOSED_DOOR:
+ case DNGN_DETECTED_SECRET_DOOR:
case DNGN_OPEN_DOOR:
if (see_grid(where))
mpr("A door shatters!");
@@ -1658,6 +1659,7 @@ bool cast_fragmentation(int pow, const dist& spd)
case DNGN_OPEN_DOOR:
case DNGN_CLOSED_DOOR:
+ case DNGN_DETECTED_SECRET_DOOR:
// Doors always blow up, stone arches never do (would cause problems).
grd(spd.target) = DNGN_FLOOR;