diff options
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 462aa582d9..556024aa99 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -1918,24 +1918,24 @@ static int rot_undead(int x, int y, int pow, int garbage) // rot, discorporeal undead don't rot. if you wanna // insist that monsters get the same treatment as // players, I demand my player mummies get to worship - // the evil mummy & orc god. + // the evil mummy & orc gods. switch (menv[mon].type) { - case MONS_NECROPHAGE: case MONS_ZOMBIE_SMALL: - case MONS_LICH: - case MONS_MUMMY: - case MONS_VAMPIRE: case MONS_ZOMBIE_LARGE: - case MONS_WIGHT: - case MONS_GHOUL: - case MONS_BORIS: - case MONS_ANCIENT_LICH: - case MONS_VAMPIRE_KNIGHT: - case MONS_VAMPIRE_MAGE: + case MONS_MUMMY: case MONS_GUARDIAN_MUMMY: case MONS_GREATER_MUMMY: case MONS_MUMMY_PRIEST: + case MONS_GHOUL: + case MONS_NECROPHAGE: + case MONS_VAMPIRE: + case MONS_VAMPIRE_KNIGHT: + case MONS_VAMPIRE_MAGE: + case MONS_LICH: + case MONS_ANCIENT_LICH: + case MONS_WIGHT: + case MONS_BORIS: break; case MONS_ROTTING_HULK: default: |