diff options
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index aa818273cf..f98bfa4981 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -467,7 +467,7 @@ void cast_summon_butterflies(int pow) for (int scount = 1; scount < num; scount++) { create_monster( MONS_BUTTERFLY, 3, BEH_FRIENDLY, - you.x_pos, you.y_pos, MHITYOU, 250, + you.x_pos, you.y_pos, MHITYOU, MONS_PROGRAM_BUG, false, false, false, true ); } } @@ -506,7 +506,7 @@ void cast_summon_large_mammal(int pow) } create_monster( mon, 3, BEH_FRIENDLY, you.x_pos, you.y_pos, - you.pet_target, 250, + you.pet_target, MONS_PROGRAM_BUG, false, false, false, true ); } @@ -548,7 +548,7 @@ void cast_sticks_to_snakes(int pow) } if (create_monster( mon, dur, behaviour, you.x_pos, you.y_pos, - MHITYOU, 250, + MHITYOU, MONS_PROGRAM_BUG, false, false, false, true ) != -1) { how_many++; @@ -594,8 +594,8 @@ void cast_sticks_to_snakes(int pow) if (pow > 20 && one_chance_in(3)) mon = MONS_BROWN_SNAKE; - create_monster(mon, dur, behaviour, you.x_pos, you.y_pos, MHITYOU, 250, - false, false, false, true); + create_monster(mon, dur, behaviour, you.x_pos, you.y_pos, MHITYOU, + MONS_PROGRAM_BUG, false, false, false, true); } if (how_many > you.inv[you.equip[EQ_WEAPON]].quantity) @@ -628,7 +628,7 @@ void cast_summon_dragon(int pow) if (create_monster( MONS_DRAGON, 3, (happy ? BEH_FRIENDLY : BEH_HOSTILE), - you.x_pos, you.y_pos, MHITYOU, 250, + you.x_pos, you.y_pos, MHITYOU, MONS_PROGRAM_BUG, false, false, false, true) != -1) { mprf("A dragon appears.%s", @@ -673,7 +673,7 @@ void cast_conjure_ball_lightning( int pow ) true, tx, ty ); // int mon = create_monster( MONS_BALL_LIGHTNING, 0, BEH_FRIENDLY, - // tx, ty, MHITNOT, 250 ); + // tx, ty, MHITNOT, MONS_PROGRAM_BUG ); if (mon != -1) { @@ -1954,7 +1954,7 @@ void cast_fulsome_distillation( int powc ) void make_shuggoth(int x, int y, int hp) { int mon = create_monster( MONS_SHUGGOTH, 100 + random2avg(58, 3), - BEH_HOSTILE, x, y, MHITNOT, 250, + BEH_HOSTILE, x, y, MHITNOT, MONS_PROGRAM_BUG, false, false, false, true ); if (mon != -1) |