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-rw-r--r--crawl-ref/source/spl-cast.cc17
1 files changed, 9 insertions, 8 deletions
diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc
index 5d441a8956..06f4f1771b 100644
--- a/crawl-ref/source/spl-cast.cc
+++ b/crawl-ref/source/spl-cast.cc
@@ -1258,19 +1258,20 @@ spret_type your_spells(spell_type spell, int powc, bool allow_fail)
// is a player controllable act. - bwr
if (one_chance_in(12))
dec_penance(GOD_SIF_MUNA, 1);
-
- } else if (spell_typematch(spell, SPTYP_NECROMANCY) &&
- you.religion != GOD_KIKUBAAQUDGHA &&
- you.penance[GOD_KIKUBAAQUDGHA] && one_chance_in(20))
+ }
+ else if (spell_typematch(spell, SPTYP_NECROMANCY)
+ && you.religion != GOD_KIKUBAAQUDGHA
+ && you.penance[GOD_KIKUBAAQUDGHA]
+ && one_chance_in(20))
{
// And you thought you'd Necromutate your way out of penance...
- god_speaks(GOD_KIKUBAAQUDGHA,
- "Kikubaaqudgha does not allow the disloyal to dabble in death!");
+ simple_god_message(" does not allow the disloyal to dabble in "
+ "death!", GOD_KIKUBAAQUDGHA);
// The spell still goes through, but you get a miscast anyway.
MiscastEffect(&you, -god, SPTYP_NECROMANCY,
- (you.experience_level / 2) + (spell_mana(spell) * 2),
- random2avg(88, 3), "the malice of Kikubaaqudgha");
+ (you.experience_level / 2) + (spell_mana(spell) * 2),
+ random2avg(88, 3), "the malice of Kikubaaqudgha");
}
const int spfail_chance = spell_fail(spell);