diff options
Diffstat (limited to 'crawl-ref/source/stuff.cc')
-rw-r--r-- | crawl-ref/source/stuff.cc | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc index c17d4bf1fb..2c30a5d7d9 100644 --- a/crawl-ref/source/stuff.cc +++ b/crawl-ref/source/stuff.cc @@ -1417,10 +1417,9 @@ int fuzz_value(int val, int lowfuzz, int highfuzz, int naverage) return val + random2avg(lfuzz + hfuzz + 1, naverage) - lfuzz; } -// returns 0 if the point is not near stairs -// returns 1 if the point is near unoccupied stairs -// returns 2 if the point is near player-occupied stairs - +// Returns 0 if the point is not near stairs. +// Returns 1 if the point is near unoccupied stairs. +// Returns 2 if the point is near player-occupied stairs. int near_stairs(const coord_def &p, int max_dist, dungeon_char_type &stair_type, branch_type &branch) @@ -1437,13 +1436,13 @@ int near_stairs(const coord_def &p, int max_dist, const dungeon_feature_type feat = grd(np); if (is_stair(feat)) { - // shouldn't happen for escape hatches + // Shouldn't happen for escape hatches. if (grid_is_escape_hatch(feat)) continue; stair_type = get_feature_dchar(feat); - // is it a branch stair? + // Is it a branch stair? for (int i = 0; i < NUM_BRANCHES; ++i) { if (branches[i].entry_stairs == feat) |