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-rw-r--r--crawl-ref/source/terrain.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/terrain.cc b/crawl-ref/source/terrain.cc
index b3ea553313..86b4e9cf14 100644
--- a/crawl-ref/source/terrain.cc
+++ b/crawl-ref/source/terrain.cc
@@ -705,7 +705,7 @@ void _dgn_check_terrain_player(const coord_def pos)
// there aren't any adjacent squares where it can stay
// submerged then move it.
monsters* mon = monster_at(pos);
- if (mon && !mons_is_submerged(mon))
+ if (mon && !mon->submerged())
monster_teleport(mon, true, false);
move_player_to_grid(pos, false, true, true);
}