diff options
Diffstat (limited to 'crawl-ref/source/terrain.h')
-rw-r--r-- | crawl-ref/source/terrain.h | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h index 35ff6603c9..1cceb40020 100644 --- a/crawl-ref/source/terrain.h +++ b/crawl-ref/source/terrain.h @@ -18,12 +18,12 @@ actor* actor_at(const coord_def& c); bool fall_into_a_pool( const coord_def& entry, bool allow_shift, unsigned char terrain ); +bool cell_is_solid(int x, int y); +bool cell_is_solid(const coord_def &c); bool feat_is_wall(dungeon_feature_type feat); bool feat_is_opaque(dungeon_feature_type feat); bool feat_is_solid(dungeon_feature_type feat); -bool cell_is_solid(int x, int y); -bool cell_is_solid(const coord_def &c); bool feat_is_closed_door(dungeon_feature_type feat); bool feat_is_secret_door(dungeon_feature_type feat); bool feat_is_rock(dungeon_feature_type feat); @@ -36,6 +36,11 @@ command_type feat_stair_direction(dungeon_feature_type feat); bool feat_sealable_portal(dungeon_feature_type feat); bool feat_is_portal(dungeon_feature_type feat); +bool feat_is_stair(dungeon_feature_type feat); +bool feat_is_travelable_stair(dungeon_feature_type feat); +bool feat_is_escape_hatch(dungeon_feature_type feat); +bool feat_is_gate(dungeon_feature_type feat); + std::string feat_preposition(dungeon_feature_type feat, bool active = false, const actor* who = NULL); std::string stair_climb_verb(dungeon_feature_type feat); @@ -44,6 +49,9 @@ bool feat_is_water(dungeon_feature_type feat); bool feat_is_watery(dungeon_feature_type feat); god_type feat_altar_god(dungeon_feature_type feat); dungeon_feature_type altar_for_god(god_type god); +bool feat_is_altar(dungeon_feature_type feat); +bool feat_is_player_altar(dungeon_feature_type grid); + bool feat_is_branch_stairs(dungeon_feature_type feat); void find_connected_identical(coord_def d, dungeon_feature_type ft, std::set<coord_def>& out); |