diff options
Diffstat (limited to 'crawl-ref/source/tile1.cc')
-rw-r--r-- | crawl-ref/source/tile1.cc | 195 |
1 files changed, 2 insertions, 193 deletions
diff --git a/crawl-ref/source/tile1.cc b/crawl-ref/source/tile1.cc index 43ff12e9ec..b59cb13cc1 100644 --- a/crawl-ref/source/tile1.cc +++ b/crawl-ref/source/tile1.cc @@ -1364,13 +1364,12 @@ static int _tileidx_food(const item_def &item) return TILE_ERROR; } -// returns index of corpse tiles -// parameter mon already holds the corpse type (monster species) +// Returns index of corpse tiles. +// Parameter mon already holds the corpse type (monster species). static int _tileidx_corpse(int mon) { switch (mon) { - // case MONS_PROGRAM_BUG: case MONS_GIANT_COCKROACH: return TILE_CORPSE_GIANT_COCKROACH; case MONS_GIANT_ANT: @@ -1429,15 +1428,12 @@ static int _tileidx_corpse(int mon) case MONS_DEEP_ELF_SORCERER: case MONS_DEEP_ELF_DEATH_MAGE: return TILE_CORPSE_ELF; - // case MONS_FUNGUS: - // case MONS_WANDERING_MUSHROOM: case MONS_GOBLIN: return TILE_CORPSE_GOBLIN; case MONS_HOBGOBLIN: return TILE_CORPSE_HOBGOBLIN; case MONS_GNOLL: return TILE_CORPSE_GNOLL; - // case MONS_BOGGART: case MONS_JACKAL: return TILE_CORPSE_JACKAL; case MONS_HOUND: @@ -1450,8 +1446,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_WAR_DOG; case MONS_HOG: return TILE_CORPSE_HOG; - // case MONS_HELL_HOUND: - // case MONS_HELL_HOG: case MONS_ELEPHANT_SLUG: return TILE_CORPSE_ELEPHANT_SLUG; case MONS_GIANT_SLUG: @@ -1490,7 +1484,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_NECROPHAGE; case MONS_GHOUL: return TILE_CORPSE_GHOUL; - // case MONS_ROTTING_HULK: case MONS_ORC: case MONS_ORC_WIZARD: case MONS_ORC_PRIEST: @@ -1500,11 +1493,6 @@ static int _tileidx_corpse(int mon) case MONS_ORC_SORCERER: case MONS_ORC_HIGH_PRIEST: return TILE_CORPSE_ORC; - // case MONS_PHANTOM: - // case MONS_HUNGRY_GHOST: - // case MONS_FLAYED_GHOST: - // case MONS_PLAYER_GHOST: - // case MONS_INSUBSTANTIAL_WISP: case MONS_RAT: return TILE_CORPSE_RAT; case MONS_QUOKKA: @@ -1531,12 +1519,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_UGLY_THING; case MONS_VERY_UGLY_THING: return TILE_CORPSE_VERY_UGLY_THING; - // case MONS_FIRE_VORTEX: - // case MONS_SPATIAL_VORTEX: - // case MONS_AIR_ELEMENTAL: - // case MONS_EARTH_ELEMENTAL: - // case MONS_FIRE_ELEMENTAL: - // case MONS_WATER_ELEMENTAL: case MONS_KILLER_BEE_LARVA: return TILE_CORPSE_KILLER_BEE_LARVA; case MONS_WORM: @@ -1547,8 +1529,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_BRAIN_WORM; case MONS_SPINY_WORM: return TILE_CORPSE_SPINY_WORM; - // case MONS_UNSEEN_HORROR: - // case MONS_ABOMINATION_SMALL: case MONS_YELLOW_WASP: return TILE_CORPSE_YELLOW_WASP; case MONS_GIANT_MOSQUITO: @@ -1557,16 +1537,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_GIANT_BLOWFLY; case MONS_RED_WASP: return TILE_CORPSE_RED_WASP; - // case MONS_MOTH_OF_WRATH: - // case MONS_ZOMBIE_SMALL: - // case MONS_SKELETON_SMALL: - // case MONS_SIMULACRUM_SMALL: - // case MONS_SKELETAL_WARRIOR: - // case MONS_FLYING_SKULL: - // case MONS_CURSE_SKULL: - // case MONS_CURSE_TOE: - // case MONS_ANGEL: - // case MONS_DAEVA: case MONS_GIANT_BEETLE: return TILE_CORPSE_GIANT_BEETLE; case MONS_BOULDER_BEETLE: @@ -1601,17 +1571,12 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_SWAMP_DRAGON; case MONS_MOTTLED_DRAGON: return TILE_CORPSE_MOTTLED_DRAGON; - // case MONS_QUICKSILVER_DRAGON: - // case MONS_IRON_DRAGON: case MONS_STORM_DRAGON: return TILE_CORPSE_STORM_DRAGON; case MONS_GOLDEN_DRAGON: return TILE_CORPSE_GOLDEN_DRAGON; case MONS_SHADOW_DRAGON: return TILE_CORPSE_SHADOW_DRAGON; - // case MONS_SKELETAL_DRAGON: - // case MONS_SERPENT_OF_HELL: - // case MONS_EFREET: case MONS_GIANT_FROG: return TILE_CORPSE_GIANT_FROG; case MONS_GIANT_BROWN_FROG: @@ -1620,7 +1585,6 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_SPINY_FROG; case MONS_BLINK_FROG: return TILE_CORPSE_BLINK_FROG; - // case MONS_GIANT_SPORE: case MONS_GIANT_EYEBALL: return TILE_CORPSE_GIANT_EYEBALL; case MONS_EYE_OF_DRAINING: @@ -1629,39 +1593,20 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_GIANT_ORANGE_BRAIN; case MONS_GREAT_ORB_OF_EYES: return TILE_CORPSE_GREAT_ORB_OF_EYES; - // case MONS_SHINING_EYE: - // case MONS_EYE_OF_DEVASTATION: case MONS_HIPPOGRIFF: return TILE_CORPSE_HIPPOGRIFF; case MONS_MANTICORE: return TILE_CORPSE_MANTICORE; case MONS_GRIFFON: return TILE_CORPSE_GRIFFON; - // case MONS_SPHINX: - // case MONS_ICE_BEAST: - // case MONS_OOZE: - // case MONS_JELLY: - // case MONS_SLIME_CREATURE: - // case MONS_PULSATING_LUMP: case MONS_GIANT_AMOEBA: return TILE_CORPSE_GIANT_AMOEBA; - // case MONS_BROWN_OOZE: - // case MONS_AZURE_JELLY: - // case MONS_DEATH_OOZE: - // case MONS_ACID_BLOB: - // case MONS_ROYAL_JELLY: case MONS_KOBOLD: return TILE_CORPSE_KOBOLD; case MONS_BIG_KOBOLD: return TILE_CORPSE_BIG_KOBOLD; case MONS_KOBOLD_DEMONOLOGIST: return TILE_CORPSE_KOBOLD; - // case MONS_LICH: - // case MONS_ANCIENT_LICH: - // case MONS_MUMMY: - // case MONS_GUARDIAN_MUMMY: - // case MONS_GREATER_MUMMY: - // case MONS_MUMMY_PRIEST: case MONS_NAGA: case MONS_GUARDIAN_NAGA: case MONS_NAGA_MAGE: @@ -1672,15 +1617,10 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_OGRE; case MONS_TWO_HEADED_OGRE: return TILE_CORPSE_TWO_HEADED_OGRE; - // case MONS_OGRE_MAGE: - // case MONS_PLANT: - // case MONS_OKLOB_PLANT: case MONS_QUEEN_BEE: return TILE_CORPSE_QUEEN_BEE; case MONS_QUEEN_ANT: return TILE_CORPSE_QUEEN_ANT; - // case MONS_RAKSHASA: - // case MONS_RAKSHASA_FAKE: case MONS_SMALL_SNAKE: return TILE_CORPSE_SMALL_SNAKE; case MONS_SNAKE: @@ -1709,154 +1649,23 @@ static int _tileidx_corpse(int mon) return TILE_CORPSE_POLAR_BEAR; case MONS_BLACK_BEAR: return TILE_CORPSE_BLACK_BEAR; - // case MONS_VAMPIRE: - // case MONS_VAMPIRE_KNIGHT: - // case MONS_VAMPIRE_MAGE: - // case MONS_WIGHT: - // case MONS_WRAITH: - // case MONS_SHADOW_WRAITH: - // case MONS_FREEZING_WRAITH: - // case MONS_SPECTRAL_WARRIOR: - // case MONS_SPECTRAL_THING: - // case MONS_ABOMINATION_LARGE: - // case MONS_TENTACLED_MONSTROSITY: - // case MONS_ORB_GUARDIAN: case MONS_SHEEP: return TILE_CORPSE_SHEEP; case MONS_YAK: return TILE_CORPSE_YAK; case MONS_DEATH_YAK: return TILE_CORPSE_DEATH_YAK; - // case MONS_ZOMBIE_LARGE: - // case MONS_SKELETON_LARGE: - // case MONS_SIMULACRUM_LARGE: - // case MONS_BIG_FISH: - // case MONS_GIANT_GOLDFISH: - // case MONS_ELECTRICAL_EEL: - // case MONS_JELLYFISH: - // case MONS_SWAMP_WORM: - // case MONS_LAVA_WORM: - // case MONS_LAVA_FISH: - // case MONS_LAVA_SNAKE: - // case MONS_SALAMANDER: - // case MONS_ROCK_WORM: case MONS_HUMAN: case MONS_HELL_KNIGHT: case MONS_NECROMANCER: case MONS_WIZARD: return TILE_CORPSE_HUMAN; - // case MONS_VAULT_GUARD: case MONS_SHAPESHIFTER: return TILE_CORPSE_SHAPESHIFTER; case MONS_GLOWING_SHAPESHIFTER: return TILE_CORPSE_GLOWING_SHAPESHIFTER; - // case MONS_KILLER_KLOWN: - // case MONS_GOLD_MIMIC: - // case MONS_WEAPON_MIMIC: - // case MONS_ARMOUR_MIMIC: - // case MONS_SCROLL_MIMIC: - // case MONS_POTION_MIMIC: - // case MONS_DANCING_WEAPON: - // case MONS_IMP: - // case MONS_QUASIT: - // case MONS_WHITE_IMP: - // case MONS_LEMURE: - // case MONS_UFETUBUS: - // case MONS_MANES: - // case MONS_MIDGE: - // case MONS_SHADOW_IMP: - // case MONS_RED_DEVIL: - // case MONS_ROTTING_DEVIL: - // case MONS_HAIRY_DEVIL: - // case MONS_BEAST: - // case MONS_SMOKE_DEMON: - // case MONS_HELLION: - // case MONS_TORMENTOR: - // case MONS_BLUE_DEVIL: - // case MONS_IRON_DEVIL: - // case MONS_NEQOXEC: - // case MONS_ORANGE_DEMON: - // case MONS_HELLWING: - // case MONS_YNOXINUL: - // case MONS_DEMONIC_CRAWLER: - // case MONS_SHADOW_DEMON: - // case MONS_SUN_DEMON: - // case MONS_REAPER: - // case MONS_SOUL_EATER: - // case MONS_ICE_DEVIL: - // case MONS_LOROCYPROCA: - // case MONS_FIEND: - // case MONS_ICE_FIEND: - // case MONS_SHADOW_FIEND: - // case MONS_PIT_FIEND: - // case MONS_EXECUTIONER: - // case MONS_GREEN_DEATH: - // case MONS_BLUE_DEATH: - // case MONS_BALRUG: - // case MONS_CACODEMON: - // case MONS_CLAY_GOLEM: - // case MONS_WOOD_GOLEM: - // case MONS_STONE_GOLEM: - // case MONS_IRON_GOLEM: - // case MONS_CRYSTAL_GOLEM: - // case MONS_TOENAIL_GOLEM: - // case MONS_ELECTRIC_GOLEM: - // case MONS_ICE_STATUE: - // case MONS_SILVER_STATUE: - // case MONS_ORANGE_STATUE: - // case MONS_GARGOYLE: - // case MONS_METAL_GARGOYLE: - // case MONS_MOLTEN_GARGOYLE: - // case MONS_PANDEMONIUM_DEMON: - // case MONS_BALL_LIGHTNING: - // case MONS_ORB_OF_FIRE: - // case MONS_VAPOUR: - // case MONS_SHADOW: - // case MONS_DEATH_COB: - // case MONS_IJYB: - // case MONS_BLORK_THE_ORC: - // case MONS_URUG: - // case MONS_EROLCHA: - // case MONS_SNORG: case MONS_POLYPHEMUS: return TILE_CORPSE_CYCLOPS; - // case MONS_ANTAEUS: - // case MONS_XTAHUA: - // case MONS_TIAMAT: - // case MONS_BORIS: - // case MONS_MURRAY: - // case MONS_TERENCE: - // case MONS_JESSICA: - // case MONS_SIGMUND: - // case MONS_EDMUND: - // case MONS_PSYCHE: - // case MONS_DONALD: - // case MONS_MICHAEL: - // case MONS_JOSEPH: - // case MONS_ERICA: - // case MONS_JOSEPHINE: - // case MONS_HAROLD: - // case MONS_NORBERT: - // case MONS_JOZEF: - // case MONS_AGNES: - // case MONS_MAUD: - // case MONS_LOUISE: - // case MONS_FRANCIS: - // case MONS_FRANCES: - // case MONS_RUPERT: - // case MONS_WAYNE: - // case MONS_DUANE: - // case MONS_NORRIS: - // case MONS_FREDERICK: - // case MONS_MARGERY: - // case MONS_MNOLEG: - // case MONS_LOM_LOBON: - // case MONS_CEREBOV: - // case MONS_GLOORX_VLOQ: - // case MONS_GERYON: - // case MONS_DISPATER: - // case MONS_ASMODEUS: - // case MONS_ERESHKIGAL: default: return TILE_ERROR; } |