summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tilesdl.cc
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref/source/tilesdl.cc')
-rw-r--r--crawl-ref/source/tilesdl.cc38
1 files changed, 19 insertions, 19 deletions
diff --git a/crawl-ref/source/tilesdl.cc b/crawl-ref/source/tilesdl.cc
index b8a7a47d20..ea16bd47c4 100644
--- a/crawl-ref/source/tilesdl.cc
+++ b/crawl-ref/source/tilesdl.cc
@@ -252,7 +252,7 @@ bool TilesFramework::initialise()
bool too_small = (m_screen_width < 1024 || m_screen_height < 800);
if (Options.tile_full_screen == SCREENMODE_FULL
- || (Options.tile_full_screen == SCREENMODE_AUTO && too_small))
+ || too_small && Options.tile_full_screen == SCREENMODE_AUTO)
{
flags |= SDL_FULLSCREEN;
}
@@ -286,16 +286,16 @@ bool TilesFramework::initialise()
calculate_default_options();
- int crt_font = load_font(Options.tile_font_crt_file.c_str(),
- Options.tile_font_crt_size, true, true);
- int msg_font = load_font(Options.tile_font_msg_file.c_str(),
- Options.tile_font_msg_size, true, false);
+ int crt_font = load_font(Options.tile_font_crt_file.c_str(),
+ Options.tile_font_crt_size, true, true);
+ int msg_font = load_font(Options.tile_font_msg_file.c_str(),
+ Options.tile_font_msg_size, true, false);
int stat_font = load_font(Options.tile_font_stat_file.c_str(),
Options.tile_font_stat_size, true, false);
- m_tip_font = load_font(Options.tile_font_tip_file.c_str(),
- Options.tile_font_tip_size, true, false);
- int lbl_font = load_font(Options.tile_font_lbl_file.c_str(),
- Options.tile_font_lbl_size, true, true);
+ m_tip_font = load_font(Options.tile_font_tip_file.c_str(),
+ Options.tile_font_tip_size, true, false);
+ int lbl_font = load_font(Options.tile_font_lbl_file.c_str(),
+ Options.tile_font_lbl_size, true, true);
if (crt_font == -1 || msg_font == -1 || stat_font == -1
|| m_tip_font == -1 || lbl_font == -1)
@@ -306,8 +306,8 @@ bool TilesFramework::initialise()
m_region_tile = new DungeonRegion(&m_image, m_fonts[lbl_font].font,
TILE_X, TILE_Y);
m_region_map = new MapRegion(Options.tile_map_pixels);
- m_region_inv = new InventoryRegion(&m_image, m_fonts[lbl_font].font,
- TILE_X, TILE_Y);
+ m_region_inv = new InventoryRegion(&m_image, m_fonts[lbl_font].font,
+ TILE_X, TILE_Y);
m_region_msg = new MessageRegion(m_fonts[msg_font].font);
m_region_stat = new StatRegion(m_fonts[stat_font].font);
@@ -644,23 +644,23 @@ int TilesFramework::handle_mouse(MouseEvent &event)
}
static void _translate_event(const SDL_MouseMotionEvent &sdl_event,
- MouseEvent &tile_event)
+ MouseEvent &tile_event)
{
- tile_event.held = MouseEvent::NONE;
- tile_event.event = MouseEvent::MOVE;
+ tile_event.held = MouseEvent::NONE;
+ tile_event.event = MouseEvent::MOVE;
tile_event.button = MouseEvent::NONE;
- tile_event.px = sdl_event.x;
- tile_event.py = sdl_event.y;
+ tile_event.px = sdl_event.x;
+ tile_event.py = sdl_event.y;
// TODO enne - do we want the relative motion?
}
static void _translate_event(const SDL_MouseButtonEvent &sdl_event,
- MouseEvent &tile_event)
+ MouseEvent &tile_event)
{
- tile_event.held = MouseEvent::NONE;
+ tile_event.held = MouseEvent::NONE;
tile_event.event = (sdl_event.type == SDL_MOUSEBUTTONDOWN) ?
- MouseEvent::PRESS : MouseEvent::RELEASE;
+ MouseEvent::PRESS : MouseEvent::RELEASE;
switch (sdl_event.button)
{
case SDL_BUTTON_LEFT: