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-rw-r--r--crawl-ref/source/traps.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/traps.cc b/crawl-ref/source/traps.cc
index 59fb01cfd7..6283c59aa5 100644
--- a/crawl-ref/source/traps.cc
+++ b/crawl-ref/source/traps.cc
@@ -857,12 +857,12 @@ static int damage_or_escape_net(int hold)
int damage = -escape;
// your weapon may damage the net, max. bonus of 2
- if (you.equip[EQ_WEAPON] != -1)
+ if (you.weapon())
{
- if (can_cut_meat(you.inv[you.equip[EQ_WEAPON]]))
+ if (can_cut_meat(*you.weapon()))
damage++;
-
- int brand = get_weapon_brand( you.inv[you.equip[EQ_WEAPON]] );
+
+ int brand = get_weapon_brand(*you.weapon());
if (brand == SPWPN_FLAMING || brand == SPWPN_VORPAL)
damage++;
}
@@ -947,9 +947,9 @@ void free_self_from_net()
{
// For previously undamaged nets this takes at least 2 and at most
// 8 turns.
- bool can_slice = you.attribute[ATTR_TRANSFORMATION] == TRAN_BLADE_HANDS
- || you.equip[EQ_WEAPON] != -1
- && can_cut_meat(you.inv[you.equip[EQ_WEAPON]]);
+ bool can_slice =
+ (you.attribute[ATTR_TRANSFORMATION] == TRAN_BLADE_HANDS)
+ || (you.weapon() && can_cut_meat(*you.weapon()));
int damage = -do_what;