diff options
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r-- | crawl-ref/source/view.cc | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index 89cc37c67c..c25c8d874f 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -804,7 +804,7 @@ static void _good_god_follower_attitude_change(monsters *monster) { monster->flags |= MF_ATT_CHANGE_ATTEMPT; - if (you.piety > random2(MAX_PIETY) && !you.penance[you.religion]) + if (x_chance_in_y(you.piety, MAX_PIETY) && !you.penance[you.religion]) { int wpn = you.equip[EQ_WEAPON]; if (wpn != -1 @@ -887,8 +887,11 @@ static void _handle_seen_interrupt(monsters* monster) void handle_monster_shouts(monsters* monster, bool force) { - if (!force && (!you.turn_is_over || random2(30) < you.skills[SK_STEALTH])) + if (!force && (!you.turn_is_over + || x_chance_in_y(you.skills[SK_STEALTH], 30))) + { return; + } // Friendly or neutral monsters don't shout. if (!force && (mons_friendly(monster) || mons_neutral(monster))) @@ -1274,7 +1277,7 @@ bool check_awaken(monsters* monster) if (mons_perc < 0) mons_perc = 0; - if (random2(stealth) <= mons_perc) + if (x_chance_in_y(mons_perc + 1, stealth)) return (true); // Oops, the monster wakes up! // You didn't wake the monster! |