diff options
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r-- | crawl-ref/source/view.cc | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index eae37eed80..681a26ed34 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -2812,7 +2812,7 @@ int num_feats_between(const coord_def& source, const coord_def& target, // done by updating with a second array. void losight(env_show_grid &sh, feature_grid &gr, const coord_def& center, - bool clear_walls_block, bool ignore_clouds) + bool clear_walls_block, bool ignore_clouds, bool inwards) { raycast(); const int x_p = center.x; @@ -2850,6 +2850,7 @@ void losight(env_show_grid &sh, // kill all blocked rays const unsigned long* inptr = los_blockrays; + for (int xdiff = 0; xdiff <= LOS_MAX_RANGE_X; ++xdiff) for (int ydiff = 0; ydiff <= LOS_MAX_RANGE_Y; ++ydiff, inptr += num_words) @@ -3984,8 +3985,8 @@ bool see_grid( const env_show_grid &show, bool see_grid( const coord_def &p ) { return ((crawl_state.arena || crawl_state.arena_suspended) - && crawl_view.in_grid_los(p)) - || see_grid(env.show, you.pos(), p); + && crawl_view.in_grid_los(p)) + || see_grid(env.show, you.pos(), p); } // Answers the question: "Would a grid be within character's line of sight, @@ -4859,10 +4860,10 @@ std::string screenshot( bool fullscreen ) const coord_def gc = view2grid(coord_def(count_x, count_y)); int ch = - (!map_bounds(gc)) ? 0 - : (!crawl_view.in_grid_los(gc)) ? get_envmap_char(gc.x, gc.y) - : (gc == you.pos()) ? you.symbol - : get_screen_glyph(gc.x, gc.y); + (!map_bounds(gc)) ? 0 : + (!crawl_view.in_grid_los(gc)) ? get_envmap_char(gc.x, gc.y) : + (gc == you.pos()) ? you.symbol + : get_screen_glyph(gc.x, gc.y); if (ch && !isprint(ch)) { |