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-rw-r--r--crawl-ref/source/view.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index d155f10004..6e7878946a 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -894,7 +894,7 @@ static void _good_god_follower_attitude_change(monsters *monster)
int wpn = you.equip[EQ_WEAPON];
if (wpn != -1
&& you.inv[wpn].base_type == OBJ_WEAPONS
- && is_evil_item( you.inv[wpn] )
+ && is_evil_item(you.inv[wpn])
&& coinflip()) // 50% chance of conversion failing
{
msg::stream << monster->name(DESC_CAP_THE)
@@ -928,13 +928,13 @@ void beogh_follower_convert(monsters *monster, bool orc_hit)
const int hd = monster->hit_dice;
- if (you.piety >= piety_breakpoint(2) && !player_under_penance() &&
- random2(you.piety / 15) + random2(4 + you.experience_level / 3)
- > random2(hd) + hd + random2(5))
+ if (you.piety >= piety_breakpoint(2) && !player_under_penance()
+ && random2(you.piety / 15) + random2(4 + you.experience_level / 3)
+ > random2(hd) + hd + random2(5))
{
if (you.weapon()
&& you.weapon()->base_type == OBJ_WEAPONS
- && get_weapon_brand( *you.weapon() ) == SPWPN_ORC_SLAYING
+ && get_weapon_brand(*you.weapon()) == SPWPN_ORC_SLAYING
&& coinflip()) // 50% chance of conversion failing
{
msg::stream << monster->name(DESC_CAP_THE)