diff options
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r-- | crawl-ref/source/view.h | 25 |
1 files changed, 3 insertions, 22 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h index f51d6fcd7b..3d13f5b7be 100644 --- a/crawl-ref/source/view.h +++ b/crawl-ref/source/view.h @@ -56,11 +56,6 @@ enum element_type EC_STONE, // colour of the area's stone EC_MIST, // colour of mist EC_SHIMMER_BLUE, // shimmering colours of blue. - EC_DECAY, // colour of decay/swamp - EC_SILVER, // colour of silver - EC_GOLD, // colour of gold - EC_IRON, // colour of iron - EC_BONE, // colour of bone EC_RANDOM // any colour (except BLACK) }; @@ -68,7 +63,6 @@ enum element_type void init_char_table(char_set_type set); void init_feature_table(); -void init_monsters_seens(); /* called from: beam - fight */ void beogh_follower_convert(monsters *monster, bool orc_hit = false); @@ -102,7 +96,7 @@ void find_features(const std::vector<coord_def>& features, * *********************************************************************** */ void losight(FixedArray<unsigned int, ENV_SHOW_DIAMETER, ENV_SHOW_DIAMETER>& sh, FixedArray<dungeon_feature_type, GXM, GYM>& gr, - int x_p, int y_p, bool clear_walls_block = false); + int x_p, int y_p); bool magic_mapping(int map_radius, int proportion, bool suppress_msg, @@ -121,7 +115,7 @@ void handle_monster_shouts(monsters* monster, bool force = false); /* *********************************************************************** * called from: acr - spells3 * *********************************************************************** */ -void show_map( coord_def &spec_place, bool travel_mode ); +void show_map( FixedVector<int, 2>& spec_place, bool travel_mode ); // last updated 19jun2000 (gdl) /* *********************************************************************** @@ -193,14 +187,6 @@ void add_cset_override(char_set_type set, const std::string &overrides); bool see_grid( int grx, int gry ); inline bool see_grid(const coord_def &p) { return see_grid(p.x, p.y); } -bool see_grid_no_trans( int grx, int gry ); -inline bool see_grid_no_trans(const coord_def &p) -{ - return see_grid_no_trans(p.x, p.y); -} - -bool trans_wall_blocking( int grx, int gry ); - std::string screenshot(bool fullscreen = false); dungeon_char_type get_feature_dchar( dungeon_feature_type feat ); @@ -215,12 +201,7 @@ void fire_monster_alerts(); struct ray_def; bool find_ray( int sourcex, int sourcey, int targetx, int targety, bool allow_fallback, ray_def& ray, int cycle_dir = 0, - bool find_shortest = false, bool ignore_solid = false ); - -int num_feats_between(int sourcex, int sourcey, int targetx, int targety, - dungeon_feature_type min_feat, - dungeon_feature_type max_feat, - bool exclude_endpoints = true); + bool find_shortest = false ); dungeon_char_type dchar_by_name(const std::string &name); |