summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/view.h
Commit message (Expand)AuthorAgeFilesLines
* Trunk->0.3 merge (2920): Fixed monster raise dead using player LOS.dshaligram2007-12-021-4/+10
* Reverting revision 2897 back to 2896.ennewalker2007-11-231-22/+3
* r6764@kamatari (orig r2130): dshaligram | 2007-09-17 15:30:46 -0400ennewalker2007-11-221-3/+22
* Trunk->0.3 merge (2855): Fixes for shadow creatures crash in lab, stash-track...dshaligram2007-11-151-0/+1
* Beogh conversion fix. If a Beoghite wakes an orc by hitting j-p-e-g2007-10-291-0/+3
* Corrected elemental colour name list for 0.3.dshaligram2007-10-031-2/+3
* Berserking monsters are noisy and wake monsters.j-p-e-g2007-09-291-1/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+41
* Cleaning up magic mapping. Patch by dolorous.j-p-e-g2007-09-131-1/+2
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-6/+2
* Improved tutorial with extensive information on itemsj-p-e-g2007-08-141-0/+1
* Added wizmode &L command to place a map on the current level by name. Thisdshaligram2007-07-281-0/+6
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-0/+1
* [1749272] Fixed view update issues:dshaligram2007-07-241-14/+2
* Updated level-design.txt.dshaligram2007-07-211-0/+1
* Cleaned up magic mapping: the test regarding whether you can magic mapharanp2007-07-131-5/+1
* Lots and lots of type safety.haranp2007-07-081-1/+1
* Basic SIGWINCH handling for Unix. Still needs to handle some cases (resizingdshaligram2007-06-171-0/+2
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-1/+3
* x on the level-map changes travel exclusion radius. Radius steps are 1, 4 anddshaligram2007-06-171-0/+1
* When showing glyphs in messages (as in the tutorial), use stringize_glyph() todshaligram2007-06-081-1/+4
* Added support for Unicode characters in the map display with ncursesw (enableddshaligram2007-06-071-6/+7
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-2/+0
* Highlight monsters in the path of a beam (with :).dshaligram2007-06-021-0/+3
* This is an experimental attempt at selecting more intuitive beams fordshaligram2007-06-021-1/+2
* Branch entry vaults now respect DEPTH: declarations so you can put tough bran...dshaligram2007-04-251-1/+1
* Changes to the overview screen (%) - added abilities and made it scrollable.j-p-e-g2007-03-181-0/+2
* Kill hard tabs in .h files and crawl_options.txt.dshaligram2007-03-071-1/+1
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-0/+1
* [1646885] Refix monster alerts being issued for monsters that subsequently le...dshaligram2007-02-031-0/+1
* Added add_glyph methods to formatted string to show a monster or item glyph asdshaligram2007-01-281-0/+5
* Beam-cycling in direction().haranp2007-01-271-1/+1
* Removed USE_NEW_RANDOM, USE_MACROS.dshaligram2007-01-251-0/+5
* Fixed bug 1636467, sometimes monsters were getting no energy.haranp2007-01-161-1/+1
* First steps towards making delay_message_clear useful. The intent is to use adshaligram2007-01-121-3/+2
* Speeded up greedy explore by moving can_explore out of the floodloop. Stilldshaligram2006-12-051-0/+1
* Greedy-explore tweaks: speedup by not double-floodfilling, and handle inabilitydshaligram2006-12-021-0/+1
* Fixed feature and cset options being ignored.dshaligram2006-11-281-0/+2
* [1581184] Fixed rotting food being visible outside LOS.dshaligram2006-11-241-0/+3
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-3/+40
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+111