diff options
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/delay.cc | 9 | ||||
-rw-r--r-- | crawl-ref/source/spells4.cc | 6 |
2 files changed, 2 insertions, 13 deletions
diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc index 7b9133594b..7bc95d1429 100644 --- a/crawl-ref/source/delay.cc +++ b/crawl-ref/source/delay.cc @@ -419,15 +419,6 @@ void stop_delay( bool stop_stair_travel ) _pop_delay(); break; - case DELAY_PASSWALL: - // The lost work here is okay since this spell requires - // the player to "attune to the rock". If changed, then - // the delay should be increased to reduce the power of - // this spell. -- bwr - mpr( "Your meditation is interrupted." ); - _pop_delay(); - break; - case DELAY_MULTIDROP: // No work lost if (!items_for_multidrop.empty()) diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 3d58cdc192..b93f977425 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -1202,10 +1202,8 @@ static int _passwall(int x, int y, int pow, int garbage) } } - // Note that the delay was (1 + howdeep * 2), but now that the - // delay is stopped when the player is attacked it can be much - // shorter since its harder to use for quick escapes. -- bwr - start_delay( DELAY_PASSWALL, 2 + howdeep, nx, ny ); + // Passwall delay is reduced, and the delay cannot be interrupted. + start_delay( DELAY_PASSWALL, 1 + howdeep, nx, ny ); return 1; } // end passwall() |