diff options
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/item_use.cc | 15 | ||||
-rw-r--r-- | crawl-ref/source/monstuff.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/view.cc | 1 |
3 files changed, 9 insertions, 11 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 269984cfa6..34c092385b 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -4693,22 +4693,19 @@ static void _vulnerability_scroll() // Go over all creatures in LOS. for (radius_iterator ri(you.pos(), LOS_RADIUS); ri; ++ri) { - const unsigned short targ_monst = env.mgrid(*ri); - if (targ_monst != NON_MONSTER) + if (monsters* mon = monster_at(*ri)) { // Dispel all magical enchantments. - monsters& mon = menv[targ_monst]; for (unsigned int i = 0; i < ARRAYSZ(lost_enchantments); ++i) - mon.del_ench(lost_enchantments[i], true, true); + mon->del_ench(lost_enchantments[i], true, true); // If relevant, monsters have their MR halved. - if (!mons_immune_magic(&mon)) - mon.add_ench(lowered_mr); + if (!mons_immune_magic(mon)) + mon->add_ench(lowered_mr); // Annoying but not enough to turn friendlies against you. - // XXX: This will turn allies of int >= I_NORMAL hostile. - // Not intended? - behaviour_event(&mon, ME_ANNOY, MHITYOU); + if (!mons_wont_attack(mon)) + behaviour_event(mon, ME_ANNOY, MHITYOU); } } diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index a8436b306d..328a02357e 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -871,7 +871,7 @@ static void _mummy_curse(monsters* monster, killer_type killer, int index) else { // Mummies committing suicide don't cause a death curse. - if (index == static_cast<int>(monster_index(monster))) + if (index == monster->mindex()) return; target = &menv[index]; } @@ -4220,7 +4220,7 @@ static void _handle_behaviour(monsters *mon) if (mon->behaviour == BEH_FLEE) { // Monster is safe, so stay put. - mon->target.set(mon->pos().x, mon->pos().y); + mon->target = mon->pos(); mon->foe = MHITNOT; } } diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index c29fad0504..2120a69bab 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -1406,6 +1406,7 @@ bool check_awaken(monsters* monster) // You didn't wake the monster! if (player_light_armour(true) + && you.can_see(monster) // to avoid leaking information && you.burden_state == BS_UNENCUMBERED && you.special_wield != SPWLD_SHADOW && !mons_wont_attack(monster) |