diff options
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/dat/descript/gods.txt | 235 | ||||
-rw-r--r-- | crawl-ref/source/describe.cc | 4 |
2 files changed, 117 insertions, 122 deletions
diff --git a/crawl-ref/source/dat/descript/gods.txt b/crawl-ref/source/dat/descript/gods.txt index e2e378ed25..410d11b908 100644 --- a/crawl-ref/source/dat/descript/gods.txt +++ b/crawl-ref/source/dat/descript/gods.txt @@ -16,53 +16,51 @@ Buggy %%%% Zin -Zin is a God for those focused on inner strength. Followers must remain -pure of body and soul, and thus abstain from the use of necromancy and -mutations, and from the consumption of corpses of intelligent beings. -They may preach to the unenlightened, and can ultimately gain a divine -refuge. Zin values selflessness and appreciates long-standing faith. -Zin's followers can safely convert to Elyvilon and the Shining One. +Zin is a God for those focused on inner strength. Followers must remain pure +of body and soul, and thus abstain from the use of necromancy and mutations, +and from the consumption of corpses of intelligent beings. They may preach to +the unenlightened, and can ultimately gain a divine refuge. Zin deeply values +selflessness and appreciates long-standing faith. Zin's followers can safely +convert to Elyvilon and the Shining One. %%%% The Shining One -The Shining One is a powerful deity on an endless crusade against all -evil. Followers and their allies may be granted various blessings upon -slaying unholy creatures. Worshippers must never use evil magic, and -are expected to prove their moral superiority by fighting honourably -and sacrificing evil items. Long-standing persistence is appreciated. -The Shining One does not mind shifting worship to Elyvilon or Zin. +The Shining One is a powerful deity on an endless crusade against all evil. +Followers and their allies may be granted various blessings upon mercilessly +slaying unholy creatures. Worshippers must never use evil magic, and are +expected to prove their moral superiority by fighting honourably and also by +sacrificing evil items. Long-standing persistence is appreciated. The Shining +One does not mind shifting worship to Elyvilon or Zin. %%%% Kikubaaqudgha -Kikubaaqudgha is a terrible Demon-God, served by those who seek -knowledge of the powers of death. Followers gain special powers over -the undead, and especially favoured servants can call on mighty demons -to slay their foes. Kikubaaqudgha is evil, and requires the deaths of -living creatures as often as possible, but is not interested in the -offering of corpses. +Kikubaaqudgha is a terrible Demon-God, served by those who seek knowledge of +the powers of death. Followers gain special powers over the undead, and +especially favoured servants can call on mighty demons to slay their foes. +Kikubaaqudgha is evil, and requires the deaths of living creatures as often +as possible, but is not interested in the offering of corpses. %%%% Yredelemnul -Yredelemnul is an evil God worshipped by those who seek powers over -death and the undead without having to learn to use necromancy. -Followers can raise legions of servile undead and gain a number of -other useful (if unpleasant) powers. Yredelemnul appreciates killing, -but prefers corpses to be put to use rather than sacrificed. +Yredelemnul is an evil God worshipped by those who seek powers over death and +the undead without having to learn to use necromancy. Followers can raise +legions of servile undead and gain a number of other useful (if unpleasant) +powers. Yredelemnul appreciates killing, but prefers corpses to be put to use +rather than sacrificed. %%%% Xom -Xom is a wild and unpredictable God of chaos, who seeks not worshippers -but playthings to toy with. Many choose to follow Xom in the hope of -receiving fabulous rewards and mighty powers, but Xom is nothing if not -capricious. +Xom is a wild and unpredictable God of chaos, who seeks not worshippers but +playthings to toy with. Many choose to follow Xom in the hope of receiving +fabulous rewards and mighty powers, but Xom is nothing if not capricious. %%%% Vehumet -Vehumet is a God of the destructive powers of magic. Followers gain -various useful powers to enhance their command of the hermetic arts, -and the most favoured stand to gain access to some of the fearsome -spells in Vehumet's library. One's devotion to Vehumet can be proven by -the causing of as much carnage and destruction as possible. +Vehumet is a God of the destructive powers of magic. Followers gain various +useful powers to enhance their command of the hermetic arts, and the most +favoured stand to gain access to some of the fearsome spells in Vehumet's +library. One's devotion to Vehumet can be proven by the causing of as much +carnage and destruction as possible. %%%% Okawaru @@ -73,153 +71,146 @@ Okawaru despises those who harm their allies. %%%% Makhleb -Makhleb the Destroyer is a fearsome God of chaos and violent death. -Followers, who must constantly appease Makhleb with blood, stand to -gain various powers of death and destruction. The Destroyer is evil, -and appreciates sacrifices of corpses. +Makhleb the Destroyer is a fearsome God of chaos and violent death. Followers, +who must constantly appease Makhleb with blood, stand to gain various powers +of death and destruction. The Destroyer is evil, and appreciates sacrifices of +corpses. %%%% Sif Muna -Sif Muna the Loreminder is a contemplative but powerful deity, served by -those who seek magical knowledge. The Loreminder appreciates the -training of spell casting skills. +Sif Muna the Loreminder is a contemplative but powerful deity, served by those +who seek magical knowledge. The Loreminder appreciates the training of spell +casting skills. %%%% Trog -Trog is an ancient God of anger and violence. Followers are expected to -kill in Trog's name and sacrifice the dead, and in return gain power in -battle and occasional rewards. Trog hates all wizards, and loves to see -their spellbooks burn. Followers are forbidden the use of spell magic. +Trog is an ancient God of anger and violence. Followers are expected to kill in +Trog's name and sacrifice the dead, and in return gain power in battle and also +occasional rewards. Trog hates all wizards, and loves to see their spellbooks +burn. Followers are forbidden the use of spell magic. %%%% Nemelex Xobeh -Nemelex is a strange and unpredictable trickster God, whose powers can -be invoked through the magical packs of cards painted in the ichor of -demons. Followers are expected to sedulously sacrifice valuable items, -the type of which will influence the gifts. Followers are also advised -to trust in the cards and use them as much as possible. However, the -Trickster can ensure that fortune favours the bold. +Nemelex is a strange and unpredictable trickster God, whose powers can be +invoked through the magical packs of cards painted in the ichor of demons. +Followers are expected to sedulously sacrifice valuable items, the type of +which will influence the gifts. Followers are also advised to trust in the +cards and use them as much as possible. However, the Trickster can ensure +that fortune favours the bold. %%%% Elyvilon -Elyvilon the Healer welcomes all good souls who are prepared for long -worship and devotion. Those individuals can expect to gain powerful -healing abilities. The Healer prefers a creed of pacifism, and helps -worshippers avoid bloodshed. Elyvilon appreciates the destruction of -weapons. Being a good God, Elyvilon does not mind if worshippers shift -to one of the two allied Gods, Zin or the Shining One. +Elyvilon the Healer welcomes all good souls who are prepared for long worship +and devotion. Those individuals can expect to gain powerful healing abilities. +The Healer prefers a creed of pacifism, and helps worshippers avoid bloodshed. +Elyvilon appreciates the destruction of weapons. Being a good God, Elyvilon +does not mind if worshippers shift to one of the two allied Gods, Zin or the +Shining One. %%%% Lugonu -Lugonu the Unformed revels in the chaos of the Abyss. Followers are -sent out to cause bloodshed and corruption in the overworld, and must -do so unflaggingly to earn this evil God's favour. +Lugonu the Unformed revels in the chaos of the Abyss. Followers are sent out to +cause bloodshed and corruption in the overworld, and must do so unflaggingly to +earn this evil God's favour. %%%% Beogh -Beogh is the deity worshipped by the cave orcs native to parts of the -dungeon. Only orcs may devote their service to Beogh, and must prove -their devotion by bloodshed and sacrifice. Devout followers of Beogh -can smite their foes, and especially fervent devotees of Beogh may even -gain followers of their own, for the orcs still look for their Messiah. +Beogh is the deity worshipped by the cave orcs native to parts of the dungeon. +Only orcs may devote their service to Beogh, and must prove their devotion by +bloodshed and sacrifice. Devout followers of Beogh can smite their foes, and +especially fervent devotees of Beogh may even gain followers of their own, for +the orcs still look for their Messiah. %%%% Zin powers -Zin grants followers the ability to preach to the unenlightened masses -with various results. Later, followers will gain the power to help them -purify and strengthen their body, and eventually they can find -temporary safety in a divine refuge. Apart from that, Zin may -occasionally directly intervene to save a follower's life. +Zin grants followers the ability to preach to the unenlightened masses with +various results. Later, followers will gain the power to help them purify and +strengthen their body, and eventually they can find temporary safety in a +divine refuge. Apart from that, Zin may occasionally directly intervene to +save a follower's life. %%%% The Shining One powers -Followers will gain use of a divine shield to protect them in battle. -Later, they can hurl blasts of cleansing flame that are particularly -effective against unholy creatures, and, eventually, they can ask -the Shining One to send them help in the form of a Daeva, a powerful -divine being. The Shining One may occasionally directly intervene to -save a follower's life. +Followers will gain use of a divine shield to protect them in battle. Later, +they can hurl blasts of cleansing flame that are particularly effective against +unholy creatures, and, eventually, they can ask the Shining One to send them +help in the form of a Daeva, a powerful divine being. The Shining One may +occasionally directly intervene to save a follower's life. %%%% Kikubaaqudgha powers -Kikubaaqudgha offers the power to recall your undead followers to your -near surroundings, will protect you against side effects of necromantic -magic, and allow you to permanently enslave undead creatures. -Eventually, you can summon an emissary of death to fight with you. +Kikubaaqudgha offers the power to recall your undead followers to your near +surroundings, will protect you against side effects of necromantic magic, and +allow you to permanently enslave undead creatures. Eventually, you can summon +an emissary of death to fight with you. %%%% Yredelemnul powers -Yredelemnul gives you the power to raise corpses to fight on your side, -to recall your undead followers to your vicinity, and to drain the life -force of living creatures. Eventually, you'll gain the power to sway -hostile undeads' loyalties and make them fight for you instead. -Yredelemnul will also sporadically gift you with stronger undead -servants. Sometimes, Yredelemnul may directly intervene to save a -follower's life. +Yredelemnul gives you the power to raise corpses to fight on your side, to +recall your undead followers to your vicinity, and to drain the life force of +living creatures. Eventually, you'll gain the power to sway hostile undeads' +loyalties and make them fight for you instead. Yredelemnul will sporadically +gift you with stronger undead servants. Sometimes, Yredelemnul may directly +intervene to save a follower's life. %%%% Xom powers -To worship Xom is to live riskily. In a good mood Xom may shower you -with gifts, while at other times this capricious god could decide to -"spice things up a little" and send you to your doom. If you prove -yourself the stronger, so much the better; if not, well, there'll be -other playthings... +To worship Xom is to live riskily. In a good mood Xom may shower you with +gifts, while at other times this capricious god could decide to "spice things +up a little" and send you to your doom. If you prove yourself the stronger, +so much the better; if not, well, there'll be other playthings... %%%% # no active powers of Vehumet %%%% Okawaru powers -Followers will soon gain the ability to temporarily increase their -strength, and, much later, to haste themselves. Okawaru will eventually -gift followers with weapons and armour. +Followers will soon gain the ability to temporarily increase their strength, +and, much later, to haste themselves. Okawaru will eventually gift followers +with weapons and armour. %%%% Makhleb powers -Makhleb offers followers various means to inflict immense damage, and to -call in help from powerful demons. +Makhleb offers followers various means to inflict immense damage, and to call +in help from powerful demons. They will gain power upon killing beings. %%%% Sif Muna powers -Followers of Sif Muna can channel magical energy when they need it the -most, and they gain a power to forget any spell at will, so as to learn -new ones. Sif Muna protects spellcasters against the negative effects -of miscasting a spell. Over time, followers will receive any spellbook -to be found in the realm. +Followers of Sif Muna can channel magical energy when they need it the most, +and they gain a power to forget any spell at will, so as to learn new ones. +Sif Muna protects spellcasters against the negative effects of miscasting a +spell. Over time, followers will get any spellbook to be found in the realm. %%%% Trog powers -Trog offers various powers to help you in battle, namely the ability to -go berserk at will, and the ability to make wounds heal more quickly. -Later, followers may call in powerful raging allies. Eventually, Trog -will gift followers with weapons focused on damage. +Trog offers various powers to help you in battle, namely the ability to go +berserk at will, and the ability to make wounds heal more quickly. Later, +followers may call in powerful raging allies. Eventually, Trog will gift +followers with weapons focused on damage. %%%% Nemelex Xobeh powers -Followers of Nemelex Xobeh gain various ways to influence fate when -playing cards. +The Trickster's followers gain various ways to influence fate when playing cards. %%%% Elyvilon powers -The healer god offers followers various means to heal themselves and -others, including ones to rid their body from effects surpassing those -of simple damage. Elyvilon will occasionally directly intervene to -save a follower's life, and is almost certain to do so during prayer. +The healer god offers followers various means to heal themselves and others, +including ones to rid their body from effects surpassing those of simple +damage. Elyvilon will occasionally directly intervene to save a follower's +life, and is almost certain to do so during prayer. %%%% Lugonu powers -Followers of Lugonu gain powers to depart the Abyss at will, to banish -monsters there, and eventually to gate themselves into this realm of -chaos - at the cost of a part of their soul. Apart from that, they may -cause great damage to monsters, and gain an ability to corrupt the -ordered world, enabling them to open a gate for creatures of the Abyss -to pass through. +Followers of Lugonu gain powers to depart the Abyss at will, to banish monsters +there, and eventually to gate themselves into this realm of chaos - at the cost +of a part of their soul. Apart from that, they can cause distortional damage to +monsters, and gain an ability to corrupt the ordered world, enabling them to +open a gate for creatures of the Abyss to pass through. %%%% Beogh powers -Beogh encourages followers to make use of orcish gear found in the -dungeon. Followers can smite their foes, and may even gain orcish -followers of their own, who may be blessed by Beogh in battle, and can -be recalled within a level as needed. Eventually, they'll gain the power -to walk on water. Beogh will sometimes directly intervene to save a -follower's life. +Beogh encourages followers to make use of orcish gear found in the dungeon. +Followers can smite their foes, and may even gain orcish followers of their +own, who may be blessed by Beogh in battle, and can be recalled within a +level as needed. Eventually, they'll gain the power to walk on water. Beogh +will sometimes directly intervene to save a follower's life. %%%% diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 98ac74a2d3..43df0b090a 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -2775,6 +2775,10 @@ static void _detailed_god_description(god_type which_god) "piety."; break; + case GOD_ZIN: + broken = "Zin will feed starving followers upon <w>p</w>rayer."; + break; + case GOD_ELYVILON: broken = "Using your healing abilities on monsters may turn hostile " "ones neutral. Pacification works better on natural beasts " |