summaryrefslogtreecommitdiffstats
path: root/crawl-ref
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/notes.cc43
-rw-r--r--crawl-ref/source/place.cc19
2 files changed, 33 insertions, 29 deletions
diff --git a/crawl-ref/source/notes.cc b/crawl-ref/source/notes.cc
index 40bee46258..22638449f2 100644
--- a/crawl-ref/source/notes.cc
+++ b/crawl-ref/source/notes.cc
@@ -89,16 +89,16 @@ static bool _is_noteworthy_dlevel( unsigned short place )
// Special levels (Abyss, etc.) are always interesting.
if (lev == 0xFF)
- return true;
+ return (true);
if (lev == _dungeon_branch_depth(branch)
|| branch == BRANCH_MAIN_DUNGEON && (lev % 5) == 0
|| branch != BRANCH_MAIN_DUNGEON && lev == 1)
{
- return true;
+ return (true);
}
- return false;
+ return (false);
}
// Is a note worth taking?
@@ -124,7 +124,7 @@ static bool _is_noteworthy( const Note& note )
|| note.type == NOTE_MOLLIFY_GOD
|| note.type == NOTE_DEATH)
{
- return true;
+ return (true);
}
// Never noteworthy, hooked up for fun or future use.
@@ -132,21 +132,21 @@ static bool _is_noteworthy( const Note& note )
|| note.type == NOTE_MAXHP_CHANGE
|| note.type == NOTE_MAXMP_CHANGE)
{
- return false;
+ return (false);
}
// God powers might be noteworthy if it's an actual power.
if (note.type == NOTE_GOD_POWER
&& _real_god_power(note.first, note.second) == -1)
{
- return false;
+ return (false);
}
// HP noteworthiness is handled in its own function.
if (note.type == NOTE_HP_CHANGE
&& !_is_noteworthy_hp(note.first, note.second))
{
- return false;
+ return (false);
}
// Skills are noteworthy if in the skill value list or if
@@ -157,27 +157,28 @@ static bool _is_noteworthy( const Note& note )
|| _is_noteworthy_skill_level(note.second)
|| Options.note_skill_max && _is_highest_skill(note.first))
{
- return true;
+ return (true);
}
- return false;
+ return (false);
}
if (note.type == NOTE_DUNGEON_LEVEL_CHANGE)
{
if (!_is_noteworthy_dlevel(note.packed_place))
- return false;
+ return (false);
- // Labyrinths are always interesting.
+ // Labyrinths and portal vaults are always interesting.
if ((note.packed_place & 0xFF) == 0xFF
- && (note.packed_place >> 8) == LEVEL_LABYRINTH)
+ && ((note.packed_place >> 8) == LEVEL_LABYRINTH
+ || (note.packed_place >> 8) == LEVEL_PORTAL_VAULT))
{
- return true;
+ return (true);
}
}
// Learning a spell is always noteworthy if note_all_spells is set.
if (note.type == NOTE_LEARN_SPELL && Options.note_all_spells)
- return true;
+ return (true);
for (unsigned i = 0; i < note_list.size(); ++i)
{
@@ -189,18 +190,18 @@ static bool _is_noteworthy( const Note& note )
{
case NOTE_DUNGEON_LEVEL_CHANGE:
if (rnote.packed_place == note.packed_place)
- return false;
+ return (false);
break;
case NOTE_LEARN_SPELL:
if (spell_difficulty(static_cast<spell_type>(rnote.first))
>= spell_difficulty(static_cast<spell_type>(note.first)))
{
- return false;
+ return (false);
}
break;
case NOTE_GOD_POWER:
if (rnote.first == note.first && rnote.second == note.second)
- return false;
+ return (false);
break;
case NOTE_HP_CHANGE:
// Not if we have a recent warning
@@ -208,17 +209,17 @@ static bool _is_noteworthy( const Note& note )
if (note.turn - rnote.turn < 5
&& note.first * 2 >= rnote.first)
{
- return false;
+ return (false);
}
break;
default:
mpr("Buggy note passed: unknown note type");
// Return now, rather than give a "Buggy note passed" message
// for each note of the matching type in the note list.
- return true;
+ return (true);
}
}
- return true;
+ return (true);
}
static const char* _number_to_ordinal( int number )
@@ -377,7 +378,7 @@ void Note::check_milestone() const
if (type == NOTE_DUNGEON_LEVEL_CHANGE)
{
const int br = place_branch(packed_place),
- dep = place_depth(packed_place);
+ dep = place_depth(packed_place);
if (br != -1)
{
diff --git a/crawl-ref/source/place.cc b/crawl-ref/source/place.cc
index fc89dbd60b..efaf31ede9 100644
--- a/crawl-ref/source/place.cc
+++ b/crawl-ref/source/place.cc
@@ -49,16 +49,18 @@ unsigned short get_packed_place( branch_type branch, int subdepth,
{
unsigned short place = (unsigned short)
( (static_cast<int>(branch) << 8) | (subdepth & 0xFF) );
+
if (level_type != LEVEL_DUNGEON)
place = (unsigned short) ( (static_cast<int>(level_type) << 8) | 0xFF );
+
return place;
}
unsigned short get_packed_place()
{
- return get_packed_place( you.where_are_you,
- subdungeon_depth(you.where_are_you, you.your_level),
- you.level_type );
+ return get_packed_place(you.where_are_you,
+ subdungeon_depth(you.where_are_you, you.your_level),
+ you.level_type);
}
bool single_level_branch( branch_type branch )
@@ -87,10 +89,12 @@ std::string place_name( unsigned short place, bool long_name,
case LEVEL_LABYRINTH:
return ( long_name ? "a Labyrinth" : "Lab" );
case LEVEL_PORTAL_VAULT:
- if ( you.level_type_name == "bazaar" )
+ // FIXME: While there are no further portal vaults, declare all
+ // portal vaults as bazaars.
+// if (you.level_type_name == "bazaar")
return ( long_name ? "a Bazaar" : "Bazaar" );
- return ( long_name ? "a Portal Chamber" : "Port" );
+// return ( long_name ? "a Portal Chamber" : "Port" );
default:
return ( long_name ? "Buggy Badlands" : "Bug" );
}
@@ -135,9 +139,8 @@ std::string prep_branch_level_name(unsigned short packed_place)
std::string place = place_name( packed_place, true, true );
if (place.length() && place != "Pandemonium")
place[0] = tolower(place[0]);
- return (place.find("level") == 0?
- "on " + place
- : "in " + place);
+ return (place.find("level") == 0 ? "on " + place
+ : "in " + place);
}
// Use current branch and depth