summaryrefslogtreecommitdiffstats
path: root/stone_soup/crawl-ref/source/beam.h
diff options
context:
space:
mode:
Diffstat (limited to 'stone_soup/crawl-ref/source/beam.h')
-rw-r--r--stone_soup/crawl-ref/source/beam.h97
1 files changed, 0 insertions, 97 deletions
diff --git a/stone_soup/crawl-ref/source/beam.h b/stone_soup/crawl-ref/source/beam.h
deleted file mode 100644
index d081332bb6..0000000000
--- a/stone_soup/crawl-ref/source/beam.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * File: beam.cc
- * Summary: Functions related to ranged attacks.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef BEAM_H
-#define BEAM_H
-
-
-#include "externs.h"
-
-dice_def calc_dice( int num_dice, int max_damage );
-
-
-/* ***********************************************************************
- * called from: bang - it_use2 - monstuff - mstuff2
- * *********************************************************************** */
-void fire_beam( struct bolt &pbolt, item_def *item = NULL );
-
-// last updated 19apr2001 {gdl}
-/* ***********************************************************************
- * called from: beam
- * *********************************************************************** */
-bool nasty_beam( struct monsters *mon, struct bolt &beam );
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - it_use3 - item_use - mstuff2 - religion -
- * spells - spells4
- * *********************************************************************** */
-void explosion( struct bolt &pbolt, bool hole_in_the_middle = false );
-
-
-// last updated 22jan2001 {gdl}
-/* ***********************************************************************
- * called from: effects - spells2 - spells4
- * *********************************************************************** */
-int mons_adjust_flavoured( struct monsters *monster, struct bolt &pbolt,
- int hurted, bool doFlavouredEffects = true );
-
-
-/* ***********************************************************************
- * called from: ability - item_use - spell
- * returns true if messages were generated during the enchantment
- * *********************************************************************** */
-bool mass_enchantment( int wh_enchant, int pow, int who );
-
-
-/* ***********************************************************************
- * called from: fight - monstuff - mstuff2
- * *********************************************************************** */
-int mons_ench_f2( struct monsters *monster, struct bolt &pbolt );
-
-
-/* ***********************************************************************
- * called from: fight - monstuff - spells2
- * *********************************************************************** */
-void poison_monster( struct monsters *monster, bool fromPlayer, int levels = 1,
- bool force = false );
-
-
-/* ***********************************************************************
- * called from: fight - monstuff - spells - spells1 - spells2
- * *********************************************************************** */
-#if 0
-void delete_cloud( int cloud );
-void new_cloud( int cloud, int type, int x, int y, int decay );
-
-void place_cloud(unsigned char cl_type, unsigned char ctarget_x, unsigned char ctarget_y, unsigned char cl_range);
-#endif
-
-
-/* ***********************************************************************
- * called from: monstuff
- * *********************************************************************** */
-void fire_tracer( struct monsters *monster, struct bolt &pbolt );
-
-bool check_line_of_sight( int sx, int sy, int tx, int ty );
-
-/* ***********************************************************************
- * called from: monstuff
- * *********************************************************************** */
-void mimic_alert( struct monsters *mimic );
-
-
-void zapping( char ztype, int power, struct bolt &pbolt );
-
-int affect(struct bolt &beam, int x, int y);
-
-#endif