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-rw-r--r--stone_soup/crawl-ref/source/dungeon.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/stone_soup/crawl-ref/source/dungeon.h b/stone_soup/crawl-ref/source/dungeon.h
deleted file mode 100644
index 2da0e50a0c..0000000000
--- a/stone_soup/crawl-ref/source/dungeon.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * File: dungeon.cc
- * Summary: Functions used when building new levels.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef DUNGEON_H
-#define DUNGEON_H
-
-#include "FixVec.h"
-#include "externs.h"
-
-#define MAKE_GOOD_ITEM 351
-
-void item_colour( item_def &item );
-
-bool feat_blocks_movement(int feature);
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: files
- * *********************************************************************** */
-void builder(int level_number, char level_type);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: abyss - debug - dungeon - effects - religion - spells4
- * *********************************************************************** */
-int items( int allow_uniques, int force_class, int force_type,
- bool dont_place, int item_level, int item_race );
-
-// last updated 13mar2001 {gdl}
-/* ***********************************************************************
- * called from: dungeon monplace
- * *********************************************************************** */
-void give_item(int mid, int level_number);
-
-
-// last updated 13mar2001 {gdl}
-/* ***********************************************************************
- * called from: dungeon monplace
- * *********************************************************************** */
-void define_zombie(int mid, int ztype, int cs, int power);
-
-bool is_wall(int feature);
-
-#endif