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-rw-r--r--stone_soup/crawl-ref/source/item_use.h136
1 files changed, 0 insertions, 136 deletions
diff --git a/stone_soup/crawl-ref/source/item_use.h b/stone_soup/crawl-ref/source/item_use.h
deleted file mode 100644
index 93d3ec3098..0000000000
--- a/stone_soup/crawl-ref/source/item_use.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * File: item_use.cc
- * Summary: Functions for making use of inventory items.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <2> 5/26/99 JDJ Exposed armour_prompt. takeoff_armour takes an index argument.
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef ITEM_USE_H
-#define ITEM_USE_H
-
-
-#include <string>
-#include "externs.h"
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - item_use
- * *********************************************************************** */
-bool armour_prompt(const std::string & mesg, int *index);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - item_use - items
- * *********************************************************************** */
-bool takeoff_armour(int index);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void drink(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void original_name(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-bool puton_ring(int slot = -1, bool prompt_finger = true);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void read_scroll(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-bool remove_ring(int slot = -1);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-int get_fire_item_index(void);
-void shoot_thing(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void throw_anything(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void wear_armour( void );
-
-// last updated 10Sept2001 {bwr}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-bool do_wear_armour( int item, bool quiet );
-
-struct item_def;
-// last updated 30May2003 {ds}
-/* ***********************************************************************
- * called from: food
- * *********************************************************************** */
-bool can_wield(const item_def& weapon);
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-bool wield_weapon(bool auto_wield, int slot = -1, bool show_we_messages = true);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void zap_wand(void);
-
-
-// last updated 15jan2001 {gdl}
-/* ***********************************************************************
- * called from: item_use food
- * *********************************************************************** */
-void wield_effects(int item_wield_2, bool showMsgs);
-
-// last updated 10sept2001 {bwr}
-/* ***********************************************************************
- * called from: delay.cc item_use.cc it_use2.cc
- * *********************************************************************** */
-void use_randart( unsigned char item_wield_2 );
-
-bool puton_item(int slot, bool prompt_finger = true);
-
-bool enchant_weapon( int which_stat, bool quiet = false );
-
-bool throw_it(struct bolt &pbolt, int throw_2, monsters *dummy_target = NULL);
-
-#endif