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-rw-r--r--stone_soup/crawl-ref/source/mutation.h73
1 files changed, 0 insertions, 73 deletions
diff --git a/stone_soup/crawl-ref/source/mutation.h b/stone_soup/crawl-ref/source/mutation.h
deleted file mode 100644
index 76d821f2c4..0000000000
--- a/stone_soup/crawl-ref/source/mutation.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * File: mutation.cc
- * Summary: Functions for handling player mutations.
- * Written by: Linley Henzell
- *
- * Modified for Crawl Reference by $Author$ on $Date$
- *
- * Change History (most recent first):
- *
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef MUTATION_H
-#define MUTATION_H
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - decks - effects - fight - food - it_use2 - items -
- * mutation - religion - spell - spells
- * *********************************************************************** */
-bool mutate(int which_mutation, bool failMsg = true);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void display_mutations(void);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: decks - it_use2 - mutation - spells
- * *********************************************************************** */
-bool delete_mutation(int which_mutation);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: chardump
- * *********************************************************************** */
-// default of level == -1, means to use the player's current level
-const char *mutation_name( int which_mutat, int level = -1 );
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: religion
- * *********************************************************************** */
-bool give_good_mutation( bool failMsg = true );
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: items - religion
- * *********************************************************************** */
-bool give_cosmetic_mutation( void );
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: items - spells
- * *********************************************************************** */
-bool give_bad_mutation( bool forceMutation = false, bool failMsg = true );
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: player
- * *********************************************************************** */
-void demonspawn(void);
-
-
-#endif