diff options
Diffstat (limited to 'stone_soup/crawl-ref/source/skills2.h')
-rw-r--r-- | stone_soup/crawl-ref/source/skills2.h | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/stone_soup/crawl-ref/source/skills2.h b/stone_soup/crawl-ref/source/skills2.h deleted file mode 100644 index 73658f31af..0000000000 --- a/stone_soup/crawl-ref/source/skills2.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * File: skills2.cc - * Summary: More skill related functions. - * Written by: Linley Henzell - * - * Modified for Crawl Reference by $Author$ on $Date$ - * - * Change History (most recent first): - * - * <2> -/--/-- WL Extensive mods from Wladimir van der Laan. - * <1> -/--/-- LRH Created - */ - - -#ifndef SKILLS2_H -#define SKILLS2_H - -#include <stddef.h> // For NULL - -#define MAX_SKILL_ORDER 100 - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: chardump - it_use3 - itemname - skills - * *********************************************************************** */ -const char *skill_name(int which_skill); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: describe - * *********************************************************************** */ -const char * skill_title( unsigned char best_skill, unsigned char skill_lev, - // these used for ghosts and hiscores: - int species = -1, int str = -1, int dex = -1, int god = -1 ); - -// last_updated Sept 20 -- bwr -/* *********************************************************************** - * called from: acr - chardump - player - skills - stuff - * *********************************************************************** */ -const char *player_title( void ); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: acr - chardump - effects - files - player - skills - - * skills2 - stuff - * *********************************************************************** */ -int best_skill(int min_skill, int max_skill, int excl_skill = -1); - -void init_skill_order( void ); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: acr - it_use2 - item_use - newgame - ouch - player - skills - * *********************************************************************** */ -int calc_mp(void); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - acr - food - it_use2 - misc - mutation - - * newgame - ouch - player - skills - spells1 - transfor - * *********************************************************************** */ -int calc_hp(void); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: newgame - skills - skills2 - * *********************************************************************** */ -int species_skills(int skill, int species); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: newgame - skills - skills2 - * *********************************************************************** */ -unsigned int skill_exp_needed(int lev); - - -// last_updated 24may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ -void show_skills(void); - - -// last_updated 14jan2001 {gdl} -/* *********************************************************************** - * called from: item_use - * *********************************************************************** */ -void wield_warning(bool newWeapon = true); - - -#endif |