diff options
Diffstat (limited to 'stone_soup/crawl-ref/source/spells2.h')
-rw-r--r-- | stone_soup/crawl-ref/source/spells2.h | 179 |
1 files changed, 0 insertions, 179 deletions
diff --git a/stone_soup/crawl-ref/source/spells2.h b/stone_soup/crawl-ref/source/spells2.h deleted file mode 100644 index 409aff5a25..0000000000 --- a/stone_soup/crawl-ref/source/spells2.h +++ /dev/null @@ -1,179 +0,0 @@ -/* - * File: spells2.cc - * Summary: Implementations of some additional spells. - * Written by: Linley Henzell - * - * Modified for Crawl Reference by $Author$ on $Date$ - * - * Change History (most recent first): - * - * <1> -/--/-- LRH Created - */ - -#ifndef SPELLS2_H -#define SPELLS2_H - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -bool brand_weapon(int which_brand, int power); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -int animate_a_corpse(int axps, int ayps, int corps_beh, int corps_hit, int class_allowed); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - it_use3 - monstuff - mstuff2 - spell - * *********************************************************************** */ -int animate_dead(int power, int corps_beh, int corps_hit, int actual); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -char burn_freeze(int pow, char b_f); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -int corpse_rot(int power); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: it_use3 - spell - * *********************************************************************** */ -int summon_elemental(int pow, int restricted_type, unsigned char unfriendly); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -int vampiric_drain(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -unsigned char detect_creatures( int pow ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -unsigned char detect_items( int pow ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -unsigned char detect_traps( int pow ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ -void cast_refrigeration(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ -void cast_toxic_radiance(void); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void cast_twisted(int power, int corps_beh, int corps_hit); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - * *********************************************************************** */ -void drain_life(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -void holy_word(int pow, bool silent = false); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - food - it_use2 - spell - * returns TRUE if a stat was restored. - * *********************************************************************** */ -bool restore_stat(unsigned char which_stat, bool suppress_msg); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -void summon_ice_beast_etc(int pow, int ibc, bool divine_gift = false); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void summon_scorpions(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void summon_small_mammals(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - religion - spell - * *********************************************************************** */ -bool summon_swarm( int pow, bool unfriendly, bool god_gift ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void summon_things(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void summon_undead(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -void turn_undead(int pow); // what should I use for pow? - - -#endif |