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-rw-r--r--stone_soup/crawl-ref/source/stuff.h88
1 files changed, 0 insertions, 88 deletions
diff --git a/stone_soup/crawl-ref/source/stuff.h b/stone_soup/crawl-ref/source/stuff.h
deleted file mode 100644
index 4c9bf4474e..0000000000
--- a/stone_soup/crawl-ref/source/stuff.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * File: stuff.cc
- * Summary: Misc stuff.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <3> 11/14/99 cdl added random40
- * <2> 11/06/99 cdl added random22
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef STUFF_H
-#define STUFF_H
-
-#include "externs.h"
-
-char *const make_time_string(time_t abs_time, char *const buff, int buff_size, bool terse = false);
-void set_redraw_status( unsigned long flags );
-void tag_followers( void );
-void untag_followers( void );
-
-void seed_rng(void);
-void seed_rng(long seed);
-void push_rng_state();
-void pop_rng_state();
-
-void cf_setseed(void);
-bool coinflip(void);
-int div_rand_round( int num, int den );
-bool one_chance_in(int a_million);
-int random2(int randmax);
-unsigned long random_int(void);
-int random2avg( int max, int rolls );
-int bestroll(int max, int rolls);
-
-int roll_dice( int num, int size );
-int roll_dice( const struct dice_def &dice );
-void scale_dice( dice_def &dice, int threshold = 24 );
-
-
-int random2limit(int max, int limit);
-bool see_grid(unsigned char grx, unsigned char gry);
-int stepdown_value(int base_value, int stepping, int first_step, int last_step, int ceiling_value);
-int skill_bump( int skill );
-unsigned char get_ch(void);
-
-void end(int end_arg);
-
-void modify_all_stats(int STmod, int IQmod, int DXmod);
-
-void redraw_screen(void);
-
-void canned_msg(unsigned char which_message);
-
-bool yesno( const char * str, bool safe = true, int safeanswer = 0,
- bool clear_after = true );
-
-int grid_distance( int x, int y, int x2, int y2 );
-int distance( int x, int y, int x2, int y2);
-bool adjacent( int x, int y, int x2, int y2 );
-
-bool silenced(char x, char y);
-
-bool player_can_hear(char x, char y);
-
-unsigned char random_colour(void);
-bool is_element_colour( int col );
-int element_colour( int element, bool no_random = false );
-
-char index_to_letter (int the_index);
-
-int letter_to_index(int the_letter);
-
-int near_stairs(int px, int py, int max_dist, unsigned char &stair_gfx);
-
-inline bool testbits(unsigned int flags, unsigned int test)
-{
- return ((flags & test) == test);
-}
-
-bool is_trap_square(int x, int y);
-
-void zap_los_monsters();
-
-#endif
-