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-rw-r--r--stone_soup/crawl-ref/source/view.h116
1 files changed, 0 insertions, 116 deletions
diff --git a/stone_soup/crawl-ref/source/view.h b/stone_soup/crawl-ref/source/view.h
deleted file mode 100644
index e45186cda2..0000000000
--- a/stone_soup/crawl-ref/source/view.h
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
- * File: view.cc
- * Summary: Misc function used to render the dungeon.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <2> 9/29/99 BCR Added the BORDER_COLOR define
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef VIEW_H
-#define VIEW_H
-
-
-#include "externs.h"
-
-
-#define BORDER_COLOR BROWN
-
-int get_number_of_lines(void);
-
-/* ***********************************************************************
- * called from: dump_screenshot - chardump
- * *********************************************************************** */
-void get_non_ibm_symbol(unsigned int object, unsigned short *ch,
- unsigned short *color);
-
-// last updated 29may2000 {dlb}
-/* ***********************************************************************
- * called from: bang - beam - direct - effects - fight - monstuff -
- * mstuff2 - spells1 - spells2
- * *********************************************************************** */
-bool mons_near(struct monsters *monster, unsigned int foe = MHITYOU);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - player - stuff
- * *********************************************************************** */
-void draw_border(void);
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - view
- * *********************************************************************** */
-void item(void);
-
-void find_features(const std::vector<coord_def>& features,
- unsigned char feature, std::vector<coord_def> *found);
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: direct - monstufff - view
- * *********************************************************************** */
-void losight(FixedArray<unsigned int, 19, 19>& sh, FixedArray<unsigned char, 80, 70>& gr, int x_p, int y_p);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - acr - it_use3 - item_use - spell
- * *********************************************************************** */
-void magic_mapping(int map_radius, int proportion);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - effects - it_use2 - it_use3 - item_use - spell -
- * spells - spells3 - spells4
- * *********************************************************************** */
-bool noisy( int loudness, int nois_x, int nois_y, const char *msg = NULL );
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr - spells3
- * *********************************************************************** */
-void show_map( FixedVector<int, 2>& spec_place );
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void viewwindow2(char draw_it, bool do_updates);
-
-
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: acr
- * *********************************************************************** */
-void viewwindow3(char draw_it, bool do_updates); // non-IBM graphics
-
-// last updated 19jun2000 (gdl)
-/* ***********************************************************************
- * called from: acr view
- * *********************************************************************** */
-void setLOSRadius(int newLR);
-
-// last updated 02apr2001 (gdl)
-/* ***********************************************************************
- * called from: view monstuff
- * *********************************************************************** */
-bool check_awaken(int mons_aw);
-
-void clear_map();
-
-bool is_feature(int feature, int x, int y);
-
-inline bool in_map_grid(int x, int y)
-{
- return !(x < 1 || x >= GXM || y < 1 || y >= GYM);
-}
-
-#endif