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-rw-r--r--trunk/source/mutation.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/trunk/source/mutation.h b/trunk/source/mutation.h
index b305098d62..76d821f2c4 100644
--- a/trunk/source/mutation.h
+++ b/trunk/source/mutation.h
@@ -3,6 +3,8 @@
* Summary: Functions for handling player mutations.
* Written by: Linley Henzell
*
+ * Modified for Crawl Reference by $Author$ on $Date$
+ *
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
@@ -32,7 +34,7 @@ void display_mutations(void);
/* ***********************************************************************
* called from: decks - it_use2 - mutation - spells
* *********************************************************************** */
-bool delete_mutation(char which_mutation);
+bool delete_mutation(int which_mutation);
// last updated 12may2000 {dlb}
@@ -40,7 +42,7 @@ bool delete_mutation(char which_mutation);
* called from: chardump
* *********************************************************************** */
// default of level == -1, means to use the player's current level
-const char *mutation_name( char which_mutat, int level = -1 );
+const char *mutation_name( int which_mutat, int level = -1 );
// last updated 12may2000 {dlb}