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* Handle Esc properly for &_ and zotdef aL.Neil Moore2014-08-072-3/+4
* Distinguish &_junk from &_no god, and don't crash on either.Neil Moore2014-08-072-3/+4
* UnbraceNeil Moore2014-08-071-4/+0
* TidyNicholas Feinberg2014-08-071-5/+5
* Use reflexive in one more place.Neil Moore2014-08-071-1/+1
* Tweak defender_name method and use it more.Neil Moore2014-08-074-39/+36
* Improve a comment.Neil Moore2014-08-071-4/+3
* Slightly improve a message.Neil Moore2014-08-071-1/+2
* Don't say "itself's" etc.Neil Moore2014-08-071-0/+18
* Use reflexive in a few currently impossible cases.Neil Moore2014-08-071-5/+5
* Don't let arrows melt, burn, or freeze themselves (rockygargoyle)Neil Moore2014-08-071-1/+2
* also set gold from dump fileJesse Luehrs2014-08-071-3/+6
* set species from dump fileJesse Luehrs2014-08-071-9/+47
* also set god and piety from dumpJesse Luehrs2014-08-071-28/+64
* make &_ join the religion directly instead of going through an altarJesse Luehrs2014-08-077-143/+174
* also set XL from dump filesJesse Luehrs2014-08-071-9/+15
* suppress all stat increases for &^LJesse Luehrs2014-08-071-31/+29
* refactor dumpfile loadingJesse Luehrs2014-08-071-47/+79
* Added options to join_the_dots LUA functioninfiniplex2014-08-061-39/+184
* Temporarily disable layout_onion_city in ElfNicholas Feinberg2014-08-061-8/+2
* Adjust ranged weapons slightlyNicholas Feinberg2014-08-061-3/+3
* Summ. Horribles icon (Bloax)ontoclasm2014-08-071-0/+0
* Don't use the current level's vault monster list in Weave Shadows.Neil Moore2014-08-061-1/+2
* Nemelex icon color contrast (Bloax)ontoclasm2014-08-065-0/+0
* Inert versions of evoker tilesontoclasm2014-08-066-7/+15
* Allow distinguishing inert from charged evoker item_infos.Neil Moore2014-08-061-0/+4
* Respell again: the plural is 'simulacra'.Neil Moore2014-08-061-2/+2
* s/simulacrula/simulacrum/ in the changelog (JD, archaeo)reaverb2014-08-061-2/+2
* Recolour fragments of recoloured monsters.Neil Moore2014-08-061-1/+1
* Check the size of mspell_list at compile time.Neil Moore2014-08-061-0/+3
* Adjust mspell_list definition.Neil Moore2014-08-063-9/+4
* Remove mon-spll.h enum order dependency.Neil Moore2014-08-061-1/+10
* Rename acid beam "corrosive bolt" -> "bolt of acid"Nicholas Feinberg2014-08-052-2/+2
* Correctly offend Beogh when disintegrating an idol (PleasingFungus)Neil Moore2014-08-051-1/+1
* Simplify out a functiongammafunk2014-08-053-15/+5
* Make potions of resistance grant rCorrgammafunk2014-08-052-2/+5
* Double the Serpent of Hell's HP.Steve Melenchuk2014-08-051-4/+4
* Make food autopickup match the \ menu (Kvaak)Neil Moore2014-08-051-5/+0
* Shorten memorization help when necessary (#3244)Neil Moore2014-08-051-5/+10
* Don't let forms unmark aux armour as useless (#8854)Neil Moore2014-08-051-6/+6
* make sure we clear out the whole ac and sh stat area on changeJesse Luehrs2014-08-051-2/+3
* heal a few other things with wizmode superhealJesse Luehrs2014-08-051-0/+3
* Don't try to enable UTF-8 stdin/stderr on Windows (#8773)Neil Moore2014-08-041-14/+0
* Recolour stones brown.Neil Moore2014-08-041-0/+1
* De-rim greatslingsontoclasm2014-08-041-1/+1
* Brace and unbrace.Neil Moore2014-08-042-4/+6
* Correctly handle elemental-coloured explosions (#8852)Neil Moore2014-08-041-1/+2
* Don't crash the game on invoking BiA (#8851).Shmuale Mark2014-08-041-1/+2
* Allow autosacrifice on altars and when silenced (minmay)Neil Moore2014-08-034-18/+10
* Nemelex invo icons (plus misc spells)ontoclasm2014-08-0311-0/+0