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* Add punctuation fix.dolorous2008-06-101-1/+1
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-4/+5
* Remove pickup.lua.j-p-e-g2008-06-091-21/+7
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-11/+32
* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-092-3/+5
* Oops, forgot to check in docs and init.txt changes for msg_condense_repeatszelgadis2008-06-081-1/+10
* Added commentary to options text. Sourced out list of tile minimapdploog2008-06-061-57/+84
* Added two new stash options, stash_track_decay and stash_remove_decay. Ifzelgadis2008-06-051-1/+13
* Add more minor cosmetic fixes.dolorous2008-06-051-0/+2
* Fix inaccurate Spellcasting aptitude for Ogres.dolorous2008-06-051-1/+1
* Change display of aptitudes (both !m and ?%) to true values: dploog2008-06-041-66/+66
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-043-5/+12
* For stash searching, annotate dropped items with {dropped} ifzelgadis2008-06-041-1/+7
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-032-14/+19
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-1/+3
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-3/+10
* Add still more minor cosmetic fixes.dolorous2008-06-011-2/+2
* Update options_guide.txt (especially the table of contents).dploog2008-05-311-24/+28
* Remove commented out code, and document my changes.j-p-e-g2008-05-311-3/+16
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+5
* Fixed greedy mode explore_stop so that "items" stops when non-autopickupzelgadis2008-05-311-6/+20
* Autopickup freshly bottled blood potions. j-p-e-g2008-05-301-2/+1
* Autoprayer is gone.zelgadis2008-05-302-18/+2
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-0/+13
* Small changes.dploog2008-05-281-4/+7
* Typo fix.dolorous2008-05-281-1/+1
* Add minor cosmetic fixes.dolorous2008-05-281-0/+1
* Well, that's what I get by working on several versions of the code atj-p-e-g2008-05-271-20/+77
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-271-2/+2
* Fix wording.dolorous2008-05-271-1/+1
* 'p' no longer stops an ongoing prayer.zelgadis2008-05-271-1/+1
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+2
* And yet another one (thanks Johanna).dploog2008-05-261-5/+3
* Yet another change log update.j-p-e-g2008-05-261-4/+6
* Moved travel_stoppers.txt to settings folder.dploog2008-05-261-26/+0
* Moved all option files to settings directory.dshaligram2008-05-262-364/+0
* Clean up the change log a bit, and modify the monster speech j-p-e-g2008-05-263-130/+136
* Merged the two description of Lee's Rapid Deconstruction. (Zaba)dploog2008-05-261-5/+5
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-261-2/+10
* FR 1822931: Vaults can now include tags of the form "layout_foo" tozelgadis2008-05-261-0/+12
* Move the mpr version of the monster list to output.cc and add it toj-p-e-g2008-05-241-2/+2
* Typo fixes.dolorous2008-05-241-2/+2
* Update change log once again.j-p-e-g2008-05-241-5/+16
* More changes for Ctrl-G -> G.dploog2008-05-232-4/+10
* And again.dploog2008-05-221-15/+14
* Fix monsters capable of LOS attack behind glass walls being ignored.j-p-e-g2008-05-202-51/+115
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-2/+3
* Typo fix.dolorous2008-05-101-1/+1
* Experimentally switch back to glyph colours light red, yellow, andj-p-e-g2008-05-101-28/+31
* Disallow monsters from picking up missiles for which they don't havej-p-e-g2008-05-071-5/+5