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* Fix compilation (oops).dolorous2009-01-101-0/+4
* Add more minor cosmetic fixes.dolorous2009-01-101-23/+16
* Add whitespace fixes.dolorous2009-01-101-1/+1
* Typo fix.dolorous2009-01-101-1/+1
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-0/+8
* Change arena item culling to cull oldest items first instead of most boringzelgadis2009-01-091-152/+158
* Yet another fix to the arena win/loss/tie logic.zelgadis2009-01-071-26/+256
* Add spacing fixes.dolorous2009-01-061-1/+1
* Get the arena tied-round and giant spore logic working again, partially byzelgadis2009-01-061-26/+28
* Slightly improved handling of ties and suicidal giant spores, plus more sanityzelgadis2009-01-061-17/+113
* Consider a round a tie if there aren't any monsters at all left at the end of azelgadis2009-01-061-36/+111
* Make all the starting equipment of arena monsters fully identified, pluszelgadis2009-01-061-0/+17
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-1/+2
* The arena tag "real_summons" causes summoned monsters to be turned real aszelgadis2009-01-051-16/+42
* Place arena factions in different order on alternating rounds to prevent one ...dshaligram2009-01-051-3/+26
* Oops, I'd made cycle_random cycle through uniques instead of throughzelgadis2009-01-051-2/+8
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* When dumping arena messages to the results file, prefix talk messages withzelgadis2009-01-041-7/+50
* Move arena place setting to take effect before monsters are generated so that...dshaligram2009-01-041-12/+10
* Add ASSERT(!crawl_state.arena) to a number of places.zelgadis2009-01-031-1/+4
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-1/+1
* The arena now prevents undesired random monsters from being placed by tellingzelgadis2009-01-031-66/+88
* Add arena_force_ai option (also settable as "force_ai" or "no_force_ai" in th...dshaligram2009-01-031-0/+3
* Silencing warnings.ennewalker2009-01-021-1/+1
* Fix arena not placing water monsters correctly, remove monster habitat specia...dshaligram2009-01-021-5/+5
* Make monster behaviour in arenas smarter, allow delay:N in arena spec to set ...dshaligram2009-01-021-4/+28
* Miscellaneous arena improvements: items, lua preludes, tiles fixes.ennewalker2009-01-021-3/+10
* Reduce arena end-of-round delay, do arena LOS from current LOS center, not ce...dshaligram2009-01-021-2/+2
* A place string can be specified via the arena_place tag to control whatzelgadis2009-01-021-5/+49
* Fixes for arena mode in tiles mode. It runs now, but there are still some vi...ennewalker2009-01-021-0/+6
* You can add the tag "alert" to the arena spec in order to alert the factions tozelgadis2009-01-011-0/+42
* Don't let the player starve to death while observing the arena.zelgadis2009-01-011-0/+2
* Added arena game options:zelgadis2009-01-011-2/+58
* If the two factions are identical, like "rat v rat", then name one "rat (A)"zelgadis2009-01-011-8/+33
* Allow choosing different arena layouts (patch by sorear).dshaligram2008-12-311-2/+13
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-0/+450